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Final Fantasy

BACKGROUND


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  Boxshots
  
Click on the minipics of each Boxshot, to enlarge. The images will open up in a new window. boxshot Japanese Boxshots (NTSC-J) boxshot back cover box shot North American Boxshots (NTSC-U/C) boxshot back cover box shot back cover box shot North American Boxshots Greatest Hits (NTSC-U/C) boxshot back cover box shot European Boxshots (PAL) boxshot European Boxshots Platinum Edition (PAL)
  
Item id #1619
   Features
  
  • Brilliantly captured, high polygon characters.
  • In-depth story brought to life with cutscenes and CG.
  • Voiceovers for each main character for the first time in the series.
  • New Sphere Grid and Weapon Customizing features allow for complete reign over each character.
  • Seven characters each with different weapon and armor types, "overdrive," battle expertise, and more!
  •   
    Item id #671
      Gameplay
      
    With the caliber of artistic, creative and developmental talents involved in Square Soft's biggest epic yet, Final Fantasy X will set new standards for games released for the PlayStation 2, reminiscent of the technological feats Final Fantasy VII accomplished on the original PlayStation in 1997. The main character, Tidus, is a star player of blitzball, a full contact sport. After miraculously surviving the destruction of his homeland, he awakens among ruins and thereafter meets a young woman named Yuna. As a summoner, Yuna must travel to distant temples and learn the secret art of summoning spirits of yore, in order to defeat "Sin." Tidus learns that a thousand years in the past, mankind lived in spectacular cities and relied on machines for everything, until Sin appeared and destroyed all civilization. Now, people shun technology, and no one knows when Sin will strike again... In addition to the game's voiceoverdialogue (a Final Fantasy first), Final Fantasy X offers fully 3D environments that seamlessly integrate real-time movement with battles, allowing players to walk around and engage in battles on the same field map screen. Life-like motion-captured characters designed by Tetsuya Nomura (Final Fantasy VII & VIII, Parasite Eve) bring realism to the screen. As seen in previous Final Fantasy titles, players will be able to enjoy new mini-games, such as mastering the sport of blitzball and the Al Bhed language, plus engage in an all-new "Sphere Grid" battle system.
      
    Item id #672
       Release Dates
      
    CountryDate
    Japan07/19/01
    North America12/20/01
    Europe05/02/03
      
    Item id #664
      Story
      
    The world lies on the brink of destruction... Only a select few may be able to save it. Final Fantasy X During a Blitzball game a mysterious force starts to attack the stadium. As everyone panics and Zanarkand is being destroyed, Tidus, Star Player of the Zanarkand Abes, meets up with a mysterious friend by the name of Auron, who informs him that the force is known as 'Sin'. The two try and make their escape but to much dismay they are engulfed inside a bright light inside Sin. Tidus wakes up completely alone in a strange new land called Spira. As he travels throughout this strange new world, Tidus makes new friends, including the Captain of the Besaid Aurochs blitzball team, Wakka, the ill tempered black mage Lulu, the quiet Ronso Kimarhi and the beautiful young summoner Yuna they are sworn to protect. A sweet Al Bhed girl called Rikku, and even Auron eventually join them along the way. Will these seven be enough to defeat Sin and bring the eternal calm?
      
    Item id #665
       Version Differences
      
    There are many differences that you will see between the American (NTSC) version, and the Australian/European (PAL) version of the game. During the year before the release of PAL version, many extra's were added to the game which can be found below. Some of the stats were also upgraded from the NTSC version. Below is a list of all the differences which are present in the PAL version of the game: Abilities
      Full Break - It casts all four of the breaks (Power, Magic, Armour and Mental break) on the enemy Quick Pockets - It allows the user to use items with less recovery time Pilfer Gil - Steal gil, a sort of Steal but one that steals gil instead of items Nab Gil - Steal gil and attack at the same time, a sort of Mug but one that steals gil instead of items Extract Power - One of the most useful abilities, which are pretty much needed during the beginning stages of the game, it forces enemies to drop Power spheres Extract Mana - One of the most useful abilities, which are pretty much needed during the beginning stages of the game, it forces enemies to drop Mana spheres Extract Ability - One of the most useful abilities, which are pretty much needed during the beginning stages of the game, it forces enemies to drop Ability spheres Extract Speed - One of the most useful abilities, which are pretty much needed during the beginning stages of the game, it forces enemies to drop Speed spheres
    Customisation Abilities
      Power Distil - Weapon ability which forces enemies to drop Power Spheres after being defeated (requires 2 power spheres) Mana Distil - Weapon ability which forces enemies to drop Mana Spheres after being defeated (requires 2 mana spheres) Ability Distil - Weapon ability which forces enemies to drop Ability Spheres after being defeated (requires 2 ability spheres) Speed Distil - Weapon ability which forces enemies to drop Speed Spheres after being defeated (requires 2 speed spheres) Ribbon - Armour ability which protects user against all status effects besides Curse and Death (requires 99 Dark Matters)
    Other stuff
      Expert Sphere Grid - In the PAL version of the game there as a different type of sphere grid which you could choose. With this sphere grid you can go onto anyone else sphere grid from the beginning. Dark Aeons - The PAL version had the added extra's known as the Dark Aeons which were evil versions of your aeons, which were quite hard to defeat. Defeating them also brought forth Penance who is considered the hardest boss in the PAL version of the game. Quick Hit - Recovery time for quick hit was reduced, meaning even more hits were possible to be made Zanmato - The ultimate ability was easier to do in the PAL version (mainly due to the dark aeons) Omega Weapon - Omege weapon had 999,999 HP instead of the 99,999 HP in the NTSC version, making it harder to beat. Oblivion - Oblivion did much more damage, about 25x more. In the NTSC version it does max 99,999 damage where as in the PAL version it does 99,999 damage every hit totalling 2,499,975 damage Delta Attack - Delta attack did 6x more damage, again in the NTSC version it was capped at 99,999 damage where as in the PAL version it did 99,999 each hit totalling 599,994 damage Attack Reels - Does extra damage depending on how fast you stop the reels Tornado - Does extra damage if inputted button combination correctly (approximately twice as powerful) Bonus DVD - The PAL version of the game also came with a bonus dvd with interview with the creators and trailers of FFX and Kingdom Hearts. It also had interviews with the voice actors Behemoth - He no longer uses Meteor when captured (using a weapon with the ability capture) Bribing - The amount by which you must bribe a fiend to get an item is reduced, however so have the number of items you will get AP Gaining - There seems to be a Cap on how much AP you can get from the AP gaining trick however this seems to be removed in the NTSC Crest & Sigil Names -
      Character NameNTSC Version NamePAL Version Name
      TidusSunSun
      YunaMoonMoon
      AuronMarsSaturn
      KimahriSaturnJupiter
      WakkaJupiterMercury
      LuluVenusMars
      RikkuMercuryVenus
    Credit to BahamutX for spotting a mistake Credit to Galacticdramon for contributing a to the list of differences Credit to Dark Penance for the list name for the sigils and crests
      
    Item id #1947
    (0.2198631763)
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