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Theese items will change your enemies status. The visual parts goes the same for your
characters, if one of your characters is hit with the same ailments.
Cauldron Inflicts: Several status ailments
Visual: Depending which illness it's rendered with.
Dazers Inflicts: Paralysis - Shatters after one attack.
Visual: No movement, and looks like a statue.
Dream Powder Inflicts: Sleep - Falls asleep, victim wakes up after 3 turns.
Visual: Has text shown over it's ' head, with the the text: "Zzzz"
Ghost Hand Inflicts: Absorbs MP.
Visual: White text telling how much MP is taken from the enemy,
swiftly sent to your character with green text.
Hourglass Inflicts: Stop - Stops enemy till the effects wears off.
Visual: No movement.
Impaler Inflicts: Frog - Renders your enemies extremely weak.
Visual: Enemy will be turned into a frog.
Ink Inflicts: Darkness - Turns enemy blind. Accuracy will be extremely
low, and will miss most attacks.
Visual: Black cloud over the enemies head.
Loco Weed Inflicts: Confuse - Confuses your enemy to hit everyone
at random, including itself and other enemies.
Visual: Spinns around itself.
M-Tentacles Inflicts: Poison damage - Slowly kills your enemy by
taking some HP for each round.
Visual: Turns enemy green.
Mute Mask Inflicts: Silence - Enemy wont be able to use magic spells.
Visual: Has a speech bubble over it's head with the the text: "..."
Shrivel Inflicts: Mini - Renders your enemies extremely weak.
Visual: Enemy is shrinked. Spider Web Inflicts: Slow - Slows your enemy down.
Visual: Slower movement.
Vagyrisk Claw Inflicts: Paralysis - Shatters after one attack.
Visual: No movement, and looks like a statue.
Vampire Fang Inflicts: Absorbs HP.
Visual: White text telling how much HP is taken from the enemy,
swiftly sent to your character with green text.
War Gong Inflicts: Berserk - Makes the enemy do only attacks, but with
gained strength.
Visual: Makes the enemy turn bright red.