Aeon (FFX)

(Redirected from Aeons)

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Index Characters Equipment Side Quests Locations Bestiary

Aeons are the souls of the fayth in Final Fantasy X, voluntarily sealed in stone kept deep within the temples around Spira. If a summoner can overcome the Cloister of Trials an reach the fayth, they may pray for the fayth's assistance. The result is aeons, powerful creatures that serve the summoners. The pilgrimage brings summoners to the temples of Besaid, Kilika, Djose, Macalania and Bevelle to retrieve the assistance from the Faythe before voyaging to Zanarkand to receive the Final Aeon from Yunalesca. The Final Aeon is the only creature powerful enough to defeat Sin.


Contents

[edit] Storyline Aeons

Throughout the main adventure of Final Fantasy X, Yuna gains the assistance of five aeons


[edit] Valefor

Description: A bat-like creature, Valefor is the first aeon that Yuna recieves on her journey. Her fayth is a young girl, and she is the only aeon with multiple Overdrives.

Location: Besaid Temple

Element: None

Special Move: Sonic Wings; Inflicts Damage whilst delaying opponent's turn

Overdrives: Energy Ray, Energy Blast

Break Damage Limit: Upgrade the Nirvana with either the Moon Crest or Sigil

Initial Abilities: Fire, Thunder, Water, Blizzard

Initial Statistics: HP: 725; Strength: 18; Defense: 23; Magic: 21; Mag-Defense: 23; MP: 24; Agility: 10; Luck: 17; Evasion: 19; Accuracy 11


[edit] Ifrit

Description: A strong, Fire Aeon lacking in Magic initially. His fayth is a Crusader.

Location: Kilika Temple

Element: Fire

Special Move: Meteor Strike; Non-Elemental Strike that penetrates Protect

Overdrive: Hellfire

Break Damage Limit: Upgrade the World Champion with either the Jupiter Crest or Sigil

Initial Abilities: Nulblaze, Nulfrost, Fire

Initial Statistics: HP: 857; Strength: 19; Defense: 29; Magic: 21; Mag-Defense: 21; MP: 23; Agility: 9; Luck: 17; Evasion: 10; Accuracy 11


[edit] Ixion

Description: A creature resembling a Unicorn. His fayth is a sea captain.

Location: Djose Temple

Element: Lightning

Special Move: Aerospark; Inflicts Non-elemental damage and negate effects such as Protect, Reflect, and Haste

Overdrive: Thor's Hammer

Break Damage Limit: Upgrade the Spirit Lance with either the Saturn Crest or Sigil

Initial Abilities: Thunder, Thundera, Nulshock, Nultide

Initial Statistics: HP: 891; Strength: 20; Defense: 26; Magic: 20; Mag-Defense: 29; MP: 25; Agility: 8; Luck: 17; Evasion: 11; Accuracy 12


[edit] Shiva

Description: The Goddess of Ice. Her fayth is the former high-priestess of Macalania.

Location: Macalania Temple

Element: Ice

Special Move: Heavenly Strike; Inflicts Non-Elemental Damage and delays the turn

Overdrive: Diamond Dust

Break Damage Limit: Upgrade the Onion Knight with either the Venus Crest or Sigil

Initial Abilities: Blizzard, Blizzara, Nulblaze, Nulfrost

Initial Statistics: HP: 820; Strength: 19; Defense: 17; Magic: 23; Mag-Defense: 24; MP: 26; Agility: 14; Luck: 17; Evasion: 32; Accuracy 11


[edit] Bahamut

Description: A Dragon of Great Strength. His fayth is the Fayth of Bevelle, a young boy.

Location: Bevelle Temple

Element: None

Special Move: Impulse; Inflicts non-elemental damage on all foes.

Overdrive: Mega Flare

Break Damage Limit: Default

Initial Abilities: Fire, Fira, Firaga, Thunder, Thundara, Thundaga, Water, Watera, Waterga, Blizzard, Blizzara, Blizzaga, Scan

Initial Statistics: HP: 1210; Strength: 23; Defense: 27; Magic: 18; Mag-Defense: 28; MP: 35; Agility: 10; Luck: 17; Evasion: 20; Accuracy 11


[edit] Optional Aeons

Aside from the aeons that can be obtained through the story, there are other aeons that are not required, but can be obtained through sidequests.


[edit] Yojimbo

Description: A Mercanary who must be paid to be acquired and to fight. His fayth is a Crusader man of the same name with Daigoro, his loyal dog.

Location: Chamber of the Stolen Fayth

Element: None

Special Move: Daigoro, Kozuka, Wakizashi

Overdrive: Zanmato, though it is impossible to control whether or not he uses it.

Break Damage Limit: Upgrade the Masamune with either the Mars Crest or Sigil

Initial Abilities: None

Initial Statistics: HP: 1030; Strength: 29; Defense: 25; Magic: 16; Mag-Defense: 23; MP: 0; Agility: 9; Luck: 17; Evasion: 59; Accuracy 19

How to Obtain: Go to the cavern of the stolen fayth, Go to the end where the faith are. He will ask that you pay him 300000 Gil in order for his services. Offer about 200000 Gil and if he does not go up add 1 Gil every time until he asks a resonable price.


[edit] Anima

Description: A creature from the depths of hell. Her aeon is Seymour's Mother

Location: Baaj Temple

Element: None

Special Move: Pain; Inflicts Non-Elemental Damage and Death

Overdrive: Oblivion

Break Damage Limit: Default

Initial Abilities: Fire, Fira, Firaga, Thunder, Thundara, Thundaga, Water, Watera, Waterga, Blizzard, Blizzara, Blizzaga, Bio, Death, Sleep Attack, Silence Attack, Dark Attack, Sleep Buster, Dark Buster, Silence Buster, Zombie Attack.

Initial Statistics: HP: 1410; Strength: 33; Defense: 26; Magic: 22; Mag-Defense: 23; MP: 45; Agility: 9; Luck: 17; Evasion: 20; Accuracy 11

How to Obtain: NOTE: Before getting Anima you must go to EVERY TEMPLE and get the hidden treasure with the destruction spheres. After that go to Baaj temple and receive Anima.


[edit] Magus Sisters

Description: Three sisters, indirectly controlled by Yuna. Their fayths are three young girls.

Location: Remiem Temple

Element: None

Special Move: Passado, Razzia, Camisade

Overdrive: Delta Attack

Break Damage Limit: Default

Initial Abilities: None

Cindy's Initial Statistics: HP: 2190; Strength: 28; Defense: 32; Magic: 21; Mag-Defense: 28; MP: 46; Agility: 10; Luck: 17; Evasion: 20; Accuracy 11

Mindy's Initial Statistics: HP: 1237; Strength: 23; Defense: 24; Magic: 28; Mag-Defense: 28; MP: 58; Agility: 12; Luck: 17; Evasion: 23; Accuracy 12

Sandy's Initial Statistics: HP: 1790; Strength: 42; Defense: 26; Magic: 24; Mag-Defense: 28; MP: 35; Agility: 10; Luck: 17; Evasion: 17; Accuracy 13

How to Obtain: This requires some preparation, First of all you must have ALL OTHER AEONS including Anima and Yojimbo. Then go to Mt. Gagazet and capture EVERY FIEND THERE. Once done to to the Monster Arena and recieve the Blossom Crown for doing this. Then go to Remiem Temple and defeat all the other aeons, You will recieve the Flower Sceptre. Now go behind Belgemine and go to a pink force field. It will ask you to use the Flower Sceptre and the Blossom Crown to break the seal on the door. Enter to recieve the magus sisters


[edit] Final Aeon

When a summoner completes their pilgrimage, they must venture to the Ruins of Zanarkand to obtain the Final Aeon from Lady Yunalesca. In order to obtain this all-powerful creature, they must sacrifice the life of one of their Guardians. When they summon the Final Aeon, the summoner dies and the Aeon defeats Sin. Yu Yevon in turn posses the Final Aeon and molds it into a new Sin. The time between the death of Sin and the rebirth of its fully powered form is referred to as the Calm. Two of the fayth of the final aeons are Lord Zaon and Jecht.


See Also: Aeon Abilities

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Last edited by Tifabelle on 28 April 2013 at 16:32
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