Anima (FFX)

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Type Non-Elemental
Location Baaj Temple

Anima is an Aeon in Final Fantasy X. One of the most powerful Aeons, Anima is given to Yuna by the Fayth of Baaj Temple, which also happens to be the mother of Seymour Guado, the main antagonist of the game.

To get Anima, you will first need the Airship, then you need to get all the treasures from the cloister of trials. You will need to then go to Baaj Temple which can be found by searching these co-ordinates: X=11 to 16 Y: 57 to 63. Upon arrival, you need to enter the water below, but beware the first time you try a boss battle will ensue. Beat it and then go into the temple. You can also get Lulu's ultimate weapon from outside the temple. There will be six statues; each statue represents a treasure chest in each of the other Aeon temples. You must open ALL of the treasure chests in order to obtain Anima. The only chest you need to worry about missing is the one in Bahamut's temple because once you leave Bevelle, you won't be able to return. After you obtain all of the treasures, activate each of the statues and enter. You will be encountered by Anima's fayth--Seymour's mother--and after a short story, she will bestow Anima upon Yuna.

Like other aeons, Anima shares a similar trait with her fayth. An image of Seymour's mother appears on Anima's pendant that is held near her head.


[edit] Abilities

Overdrive Description
Oblivion Non-elemental strong overdrive attack
Unique Attack Description
Pain Inflicts Major damage and causes Death on enemy
Skills MP
Sleep Attack 5
Silence Attack 5
Blind Attack 5
Sleep Buster 5
Silence Buster 5
Blind Buster 5
Zombie Buster 5
Black Magic MP
Fire 4
Thunder 4
Water 4
Blizzard 4
Fire 4
Thunder 4
Water 4
Blizzard 4
Fira 8
Thundara 8
Watera 8
Blizzara 8
Firaga 12
Thundaga 12
Waterga 12
Blizzaga 12
Bio 10
Death 20

[edit] Boss Battles

FFX Anima Battle.jpg

[edit] Macalania Temple

Anima is first encountered during the boss battle with Seymour Guado in Macalania Temple.

HP (Ovk) MP AP (Ovk) Gil
18000 (1400) 50 2500 (3750) 3000
Strength Defense Magic Mag Def
25 1 20 1
Agility Evasion Accuracy Luck
25 0 30 15
Fire Thunder Water Ice Holy
- - - - -
Sleep Silence Darkness Petrify Slow Zombie
Immune Immune Immune Immune Immune Immune
Power Break Armor Break Magic Break Mental Break
Immune Immune Immune Immune
(% dmg/turn)
(# of turns)
Threaten Death
Immune Immune Immune Immune
Nul Spell Shell Protect Reflect
0 0 0 0
Haste Regen Distiller Sensor
0 0 0 0
Scan Demi Delay Eject Provoke Zanmato
Immune 0 Immune Immune Immune Lv. 3
Drop Ratio Ability Slots Abilities Attached
255/256 2-4 1-3
Weapon Abilities Armor Abilities
Piercing, Darktouch, Silencetouch, Sleeptouch Dark Ward, Silence Ward, Sleep Ward
Gil Required - Items Received -
Item Drop Ability Sphere
Item Steal Silence Grenade x3 (normal), Farplane Shadow (rare)
Abilities Boost, Oblivion, Pain

[edit] Belgemine's Anima

You will fight Belgemine's Anima at Remiem Temple. It is an optional battle, but you must fight and defeat all of her aeons in order to obtain the Moon Sigil. Anima has 54,000 HP and 3000 MP. You'll receive 60 Stamina Springs for defeating her the first time, and 10 Mana Spheres each time after that.

Immune: Silence, Poison, Slow, Sleep, Threaten, Provoke, Power Break, Armor Break, Blind, Petrify, Zombie, Death, Sensor, Scan, Delay Attack, Magic Break, Mental Break

[edit] Strategy

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[edit] Inside Sin

Inside Sin, the Aeons are possessed by Yu Yevon. Since these are Yuna's Aeons, Anima's stats will be equivalent to his stats under Yuna's direction. Therefore, the more leveled up she was, the higher her stats will be. Anima's status immunities are the same as previous battles.

[edit] Strategy

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See Also: Bosses (FFX) or Dark Anima

[edit] Quote

"Destroy Sin, and my son's obsession with it." (about Seymour)

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Last edited by Tifabelle on 28 February 2013 at 23:30
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