Daedalus (FFXII)

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Daedalus FFXII.jpg

Daedalus is a boss fight from Final Fantasy XII found at the entrance to Giruvegan.


[edit] Stats

Level HP MP Strength Magic Pwr Vitality
42 65644 999 40 20 77
Speed Attack Pwr Defense Magic Res Evasion Exp
24 65 28 26 0 0
33 3600 0
Elemental Properties
Fire Ice Lightning Water Wind Earth Holy Dark
1/2 1/2 1/2 1/2 1/2 1/2 Weak Absorb
Drop Steal Poach
None Storm Crystal (common)
Forbidden Flesh (uncommon)
Damascus Steel (rare)
Other Info
Immunities Achilles, Addle, Berserk, Blind, Charm, Death, Disable, Disease, Doom, Gravity, Immobilize, Lure, Numerology, Oil, Petrify, Poison, Reverse, Sap, Sight Unseeing, Sleep, Slow, Stop, Syphon, Warp, Wither
Attacks/Abilities Darkra, Haste, Ice Break, Pulsar Wave, Rage, Smite of Rage, Tremor, Tri-Attack
Other -

[edit] Bestiary Entry

NO.: 278



[edit] Observations

Being a guardian statue of Giruvegan, set before the way stone outside the city, preventing intrusion.

When provoked, the Daedalus swings its mighty sword, laying waste to any foolish enough to approach.

To look upon its headless form is to know despair, and some conjecture that the mere sight of it has stopped many would-be interlopers from passing into the city.

[edit] Strategy

Start the battle by casting Haste and Protect (make sure to keep Haste in effect). Daedalus will cast Haste on himself, so use Dispel to void it. Have your front-line attacker go right in and use physical attacks while the other two continue healing, and attacking when free. Daedalus will unleash some combos so bring in reserves if necessary. Use Quickenings when they are available to knock out a lot of HP.

See Also: Bosses (FFXII)

Last edited by Tifabelle on 8 July 2013 at 22:08
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