Dark Nation
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Dark Nation is an enemy in the Compilation of Final Fantasy VII.
Contents |
Final Fantasy VII
Dark Nation appears as a boss battle along with Rufus Shinra at Shinra HQ.
Stats
| Level | HP | MP | ATK | DEF | M PWR | M DEF | DEX | EVA | AP | EXP | Gil |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 15 | 140 | 80 | 43 | 38 | 15 | 94 | 74 | 18 | 7 | 70 | 250 |
Attacks: Bite, Bolt, Barrier, MBarrier
Protected Against: Confusion
Drop: Guard Source
Strategy
This is the first and last time you'll fight Rufus. Luckily, he's easy to defeat. The only problem is Dark Nation, his pet panther. It can cast Barrier and MBarrier. This means your physical and magical attacks are halved in damage. So the first target should be Dark Nation. Dark Nation is also in the back row, which further weakens your physical attacks. So the best way to kill it is by using magic. Once that is out of the way, focus on Rufus. He has no MP to cast magic and will continue to blast you with his shotgun. Make sure you keep your HP high and after you've inflicted 500 HP, he'll run off.
See Also: Bosses (FFVII) or Rufus Shinra
Final Fantasy VII: Crisis Core
Dark Nation is an enemy found in Missions 7-4-2, 9-1-2, 9-1-3, and 9-1-4.
| Level | HP | MP | ATK | VIT | MAG | SPR | LCK | EXP | SP | Gil |
|---|---|---|---|---|---|---|---|---|---|---|
| 63 | 8370 | 73 | 59 | 10 | 55 | 7 | 42 | 228 | 40 | 61 |
Recovery Time: 0.8 seconds
Stagger Rating: 3
Interruptible: Yes
Immune: Poison, Stop
Resistance: Silence (100), Stun (80), Death (100)
Drop: Potion, AP Up++ (rare)
Steal: ATK Mako Stone, AP Mako Stone (rare)





