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Dissidia Final Fantasy is a PSP game that features heroes and villains from Final Fantasy I-X and two hidden characters from XI and XII.
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[edit] Plot
Dissidia Final Fantasy brings together the main Final Fantasy characters from each game up to FFXII into one game. The Heroes and Villains from each game each form up into separate groups lead by two separate deities, the Heroes work under Cosmos, and the Villains under Chaos. Chaos' goal is to plunge the world into eternal chaos, while Cosmos' goal is to stop them. The player's job in Dissidia is to play through the storylines of the Heroes and collect Crystals that will help them defeat Chaos and save the world. As the storylines are played through and completed more storylines are unlocked. There is no Story play for the Villains, however they can be used in Quickplay, Arcade, and Battle Colosseum modes.
[edit] Gameplay
[edit] Modes
Arcade Mode-Play with a Pre-Made character against a string of AI enemies.
Story Mode-Play through the story lines of the Heroes in an attempt to defeat Chaos.
Duel Colosseum-Use cards to choose your opponents, also buy items using medals you earn from beating opponents.
Quick Battle-Battle against any opponent you want, you control the settings.
Communications Mode-Play against your friends and enemies or give and receive friend cards.
[edit] Battle System
There are two battle systems in Dissidia Final Fantasy: Action Battle and Command Battle. Action Battle brings a new style of fighting to the Final Fantasy series, instead of the Turn-Based style of fighting, this style gives the user more control over the character. In this style of play, the player presses the circle and square buttons to execute different attacks. The Right-Trigger (R) button is used to block and the Left-Trigger (L) button is used for locking on to different targets. The player can also use different combinations of buttons to execute different commands, for example the Triangle and R buttons pressed at the same time will cause the character to dash in a certain direction, usually towards the locked-on target. Command Battle is among the same style of fighting for more recent Final Fantasy games. In this style most of the control is given to the AI. The player is given a list of commands and chooses from then. Once a command is chosen the AI will continue to execute that command until a new one is chosen. Everything in this Battle style moves just like in Acton Battle, except the AI is doing most of it
[edit] Characters
[edit] Heroes
Cosmos gather the warriors of light and leads them in the battle against evil. Listed in the order of their respective game number, the heroes are:
- Warrior of Light (Final Fantasy I)
- Firion (Final Fantasy II)
- Onion Knight (Final Fantasy III)
- Cecil Harvey (Final Fantasy IV)
- Bartz Klauser (Final Fantasy V)
- Terra Branford (Final Fantasy VI)
- Cloud Strife (Final Fantasy VII)
- Squall Leonhart (Final Fantasy VIII)
- Zidane Tribal (Final Fantasy IX)
- Tidus (Final Fantasy X)
- Shantotto (Final Fantasy XI)
[edit] Villains
Chaos leads the villains in pursuit of sending all worlds into disorder. Listed in the order of their respective game number, the villains are:
- Garland (Final Fantasy I)
- Emperor Mateus (Final Fantasy II)
- Cloud of Darkness (Final Fantasy III)
- Golbez (Final Fantasy IV)
- Exdeath (Final Fantasy V)
- Kefka Palazzo (Final Fantasy VI)
- Sephiroth (Final Fantasy VII)
- Ultimecia (Final Fantasy VIII)
- Kuja (Final Fantasy IX)
- Jecht (Final Fantasy X)
- Judge Gabranth (Final Fantasy XII)
[edit] Additional Information
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