Goblin (FFXIII-2)

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Final Fantasy XIII-2 » Bestiary  » Goblin (FFXIII-2)
Goblin (FFXIII-2)
Monster Group Feral Creature
Monster Type Goblin
Role Commando
Habitat Archylte Steppe (??? AF)

Goblin is a Monster found in Final Fantasy XIII-2 in Archylte Steppe (??? AF)

[edit] Bestiary Entry

    Monster Stats
    HP STRENGTH MAGIC CP GIL
    3,850 91 45 50 65
    CHAIN STAGGER INTERUPT LAUNCH LIBRA
    50 150% 5 Weak
    Elemental Strengths/Weaknesses
    FIRE ICE LIGHTNING WIND PHYSICAL MAGIC
    Halved Normal Normal Normal Normal Normal
    Status Immunities/Weaknesses
    DEPROTECT DESHELL IMPERIL POISON SLOW
    30 30 30 30 30
    PAIN FOG CURSE DAZE PROVOKE
    30 30 30 30 20
    DEBRAVE DEFAITH DEATH DISPEL WOUND
    20 20 0 0 0
    Other Information
    Normal Drop Remedy (50%)
    Rare Drop None
    Notes
    • Capable of morphing into a stronger form.
    • Delivers devastating physical attacks.

[edit] Paradigm Pack

    General
    Role Tame Rate Max Level
    Commando 30% 20
    Growth Speed
    Early Peaker 75
    Abilities
    Level Type Ability
    Default Feral Link Goblin Rush
    Default Passive Attack: ATB Charge RedLocked.gif
    Default Skill Attack
    Default Skill Ruin
    Level 3 Skill Launch
    Level 7 Skill Mind Piercer
    Level 10 Skill Faultsiphon
    Level 14 Skill Blitz
    Level 15 Passive Attack: ATB Charge II RedLocked.gif
    Level 19 Skill Blindside
    Level 20 Skill Scourge
Last edited by Krunal on 11 March 2012 at 05:35
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