Hashmal (FFXII)

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Hashmal
Hashmal mini.jpg
LP Cost 050
Summon Level 02
Zodiac Order 05
Zodiac Sign Leo
Location The Pharos At Ridorana

Hashmal is an Earth-elemental Esper from Final Fantasy XII that is encountered during the storyline. Hashmal has two attacks:

  • Roxxor
  • Gaia's Wrath (Deathblow)


Contents

[edit] Bestiary Entry

NO.: 270

GENUS: Esper

CLASSIFICATION: Bringer of Order


[edit] Simha Ascendant

Scion set by the gods to wield and manipulate the laws of this world, and with holy power lead mankind to order. Created in opposition to Fandaniel the Protector, scion of light.

Desiring to bring order to all things, he joined with Ultima in her battle against the gods.

He gave his body to the Thousand-Years War, and when his strength was spent, down into the burning inferno he fell.


[edit] Boss Battle

Hashmal is a mandatory boss battle encountered in the Pharos at Ridorana.


[edit] Stats

STATS
Level HP MP Strength Magic Pwr Vitality
50 209060 999 46 35 85
Speed Attack Pwr Defense Magic Res Evasion Exp
23 86 29 31 0 0
LP CP Gil
52 5400 0
Elemental Properties
Fire Ice Lightning Water Wind Earth Holy Dark
Immune Immune Immune Immune Weak Absorb Immune Immune
Items
Drop Steal Poach
None Leo Gem (common)
Hi-Ether (uncommon)
High Arcana (rare)
None
Other Info
Immunities Achilles, Addle, Berserk, Blind, Charm, Confuse, Death, Disable, Disease, Doom, Gravity, Immobilize, Lure, Numerology, Petrify, Poison, Reverse, Sap, Sight Unseeing, Silence, Sleep, Stop, Syphon, Warp, Wither
Attacks/Abilities Battle Cry, Quakeja, Roxxor
Other -


[edit] Strategy

Hashmal will cast Slow and Disease on your party, so protect against them if you can or be ready with the appropriate gambits to cure them. As always, start the battle by casting Dispel on Hashmal, and cast Haste, Protect, and Float on your party. When Hashmal's HP gets down to about 25%, he'll unleash a powerful Earth-based area spell, so make sure to keep up with Float. If you don’t have Float available, you'll have to keep everyone's HP high to survive the attack. He'll eventually cast a magick barrier making him immune from magick attacks. Take this time to heal your characters as needed until the shield disappears.

See Also: Bosses (FFXII)


[edit] Abilities

Name Type Element Range
Attack Physical None 3
Roxxor Magick Earth 12
Gaia's Wrath Magick Earth 12


[edit] Gambits

Number Condition Action
1 Ally: HP < 10% Gaia's Wrath
2 Foe: absorbs Earth Attack
3 Foe: Earth-weak Roxxor
4 Foe: any Roxxor
5


[edit] Summon Stats

Level HP MP Str Mg Pwr Vit Spd Atk Pwr Def Mg Rst
1 2360-2361 23-25 52 48 26 26 80 50 33
10 2495-2518 50-70 57 53 28 28 80 50 33
20 2740-2806 90-140 63 59 30 30 80 50 33
30 3055-3178 131-212 69 65 33 33 80 50 33
40 3353-3530 181-302 75 71 35 35 80 50 33
50 3829-4095 224-378 81 77 37 37 80 50 33
60 4249-4593 264-448 87 83 40 40 80 50 33
70 4487-4873 294-498 93 89 42 42 80 50 33
80 4762-5197 324-548 98 94 44 44 80 50 33
90 5137-5641 344-578 99 99 47 47 80 50 33
99 5560-6143 353-587 99 99 49 49 80 50 33


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Last edited by Tifabelle on 8 July 2013 at 22:33
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