Hecatoncheir (FFXIII)

Header FF13.png
Index Characters Equipment Missions Locations Bestiary
Hecatoncheir
Hecatoncheir.png
Hecatoncheir in Gestalt Mode with Vanille

Hecatoncheir is Oerba Dia Vanille's Eidolon in Final Fantasy XIII. He is acquired in Mah'habara Subterra during Chapter 11, and is the last Eidolon obtained. Hecatoncheir deals Earth-based attacks. Vanille's Gestalt Gauge is increased when she drives up enemy chain gauges, removes negative status ailments from allies, bestows positive status enhancements to allies, and heals. Hecatoncheir takes the form of machine gun turret in Gestalt Mode.


Contents

[edit] Normal Abilities

Name ATB Cost Description
Pummel 1 Repeatedly deals physical damage to enemies in range
Aerial Tackle 1 Advances and deals physical damage to an enemy
Hurricane Kick 1 Deals physical damage to surrounding enemies
Force Projection 1 Deals physical damage to a distant enemy
Quake 4 Deals Earth-based damage to enemies in range
Arise Auto Revives an ally from KO with full HP and no status ailments
Counter Auto After evading an attack by an enemy, occasionally will counterattack
Looming Wrath Auto Attacks an enemy that comes close


[edit] Gestalt Mode Abilities

Name Cost Action (PS3/Xbox) Description
Chain Cannons 1 (1) Up + X Button.png / Xbox A.jpg Repeatedly fires cannon onto an enemy; chainable by repeating Action
Missile Tetrad 2 (1) Down + X Button.png / Xbox A.jpg Fires four missiles to enemies; chainable by repeating Action
Piercing Ray 3 (1) Left or Right + X Button.png / Xbox A.jpg Attacks an enemy & interposing enemies with laser; chainable by repeating Action
Force Blasters 4 Circle Button.png / Xbox B.jpg Deals heavy damage to enemies in range and launches them in the air
Gaian Salvo All Triangle Button.png / Xbox Y.jpg Deals massive damage to all enemies


[edit] Boss Battle

Hecatoncheir (FFXIII)
Type Others
Sub-Type Eidolons
Location Mah'habara

Hecatoncheir is encountered as a boss in the Mah'habara.


[edit] Stats

Stats
Level HP Strength Magic
- - 586 373
Stagger Chain Res CP
None 90 0
Vulnerabilities
Fire Ice Lightning Water Wind Earth
- - - - - -
Physical Magical
- -
Status Effects
Deprotect Deshell Slow Poison Imperil Curse
100% 100% Immune Immune 100% Immune
Pain Fog Daze Death Dispel Provoke
Immune Immune Immune Immune - 100%
Other Information
Location Mah'habara
Drops -
Attacks/Abilities Aerial Tackle, Counter, Doom, Force Projection, Hurricane Kick, Looming Wrath, Pummel, Quake
Other Yields to those who amass chain bonuses. Yields to those who heal the wounded. Yields to those who weaken and debilitate their enemies.


[edit] Strategy

No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.


Last edited by Tifabelle on 13 May 2012 at 20:27
This page has been accessed 8,301 times.