Hollander

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Hollander is a non-playable antagonist from Final Fantasy VII: Crisis Core.


Contents

[edit] Boss Fight

You'll fight Hollander in Chapter 9 in the Abandonded Mako Reactor. He also appears in Mission 5-2-3.


[edit] Mako Reactor

STATS
Level HP (Normal) MP
37 98540 156
Attack Vitality Magic Spirit Luck
20 6 42 82 37
Exp SP Gil
9977 1780 3000
ELEMENTAL AFFINITIES
Fire Ice Thunder
Halves Halves Halves
STATUS IMMUNITIES
Poison Silence Stun Stop
Immune Immune Immune Immune
Gravity Death Blast Wave Zantetsuken
Immune Immune Immune Immune
OTHER INFORMATION
Recovery Time Stagger Interrupt Float
2s 4 no no
Drop Status Ward
Steal Dark Matter (normal), Dark Matter x2 (rare)
Effects -
Abilities



[edit] Mission 5-2-3

STATS
Level HP (Normal) MP
37 98540 156
Attack Vitality Magic Spirit Luck
20 6 42 82 37
Exp SP Gil
1753 308 85
ELEMENTAL AFFINITIES
Fire Ice Thunder
Halves Halves Halves
STATUS IMMUNITIES
Poison Silence Stun Stop
Immune Immune Immune Immune
Gravity Death Blast Wave Zantetsuken
Immune Immune Immune Immune
OTHER INFORMATION
Recovery Time Stagger Interrupt Float
2s 4 no no
Drop MAG Mako Stone (normal), Magic Stone (rare)
Steal MP Mako Stone (normal), MP Stone (rare)
Effects -
Abilities



[edit] Strategy

Hollander may look like a weak scientist, but he can surprise you. He emits a poisonous cloud that you can avoid by dodging or running out of range. Get behind him and slash away for critical hits. He may summon a handful of Land Worms (which are vulnerable to Ice). Quickly get rid of them and get back to Hollander. He may pull his Dimension Missile out of his (much smaller) bag and fire it at Zack. This attack can't be dodged, so make sure to keep Zack's HP up. Hollander will also cast Barrier or MBarrier once in a while, so you may need to change methods mid-fight.


See Also: Bosses (FFVII:CC)


Related Threads

Hollander help - last post by @ May 31, 2009
Last edited by Tifabelle on 7 April 2013 at 10:02
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