Ifrit
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Ifrit is a re-occurring summon in the Final Fantasy series. He is fire-based and his special attack is generally named "Hellfire".
Contents |
Final Fantasy III
Ifrit is avaliable as a summon.
- Jobs: Evoker, Sage, Summoner
- White Summon: Restores HP to all allies
- Black Summon: Damages all enemies with flames of rage
- High Summon: Damages all enemies with an overwhelming inferno
Final Fantasy VI
Ifrit is an Esper found in the MagiTek Research Facility by the Returners where he is saved by them. A fire type, Ifrit is best used against Ice based opponents.
Spells/Growth Rate: Fire x10, Fire 2 x5, Drain x1
Level Bonus: Strength + 1
MP Cost: 26
Special Move: Inferno (Hellfire)
- Description: Inflicts Moderate Fire Damage to all enemies.
Abilities/ Acquisition Rate
Fire/ X10
Fira/ X5
Drain/ X1
Boss Stats
Level: 21
HP: 3300
MP: 600
Atk: 25
Def: 215
Eva: 20
Mag: 7
MagDef: 115
MagEva: 0
Gil: 0
Exp: 0
Steal/Drop: Nothing
Immune: Lightning, Poison, Wind, Holy, Earth, Water
Weak: Ice
Absorb: Fire
Type: None
Status Immunity: Poison, Imp, Petrify, Death, Silence, Berserk, Confusion, Sleep, Stop
Final Fantasy VII
No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.
Final Fantasy VII: Crisis Core
Ifrit appears early in the game as a summoned boss fight at Mt. Tamblin - Animal Trail. He also shows up in Missions 5-1-1 and 8-1-1.
Stats
BOSS FIGHT, MISSION 5-1-1
| Level | HP | MP | ATK | VIT | MAG | SPR | LCK | EXP | SP | Gil |
|---|---|---|---|---|---|---|---|---|---|---|
| 8 | 6720 | 403 | 17 | 20 | 14 | 30 | 12 | 133 | 180 | 133 |
Absorbs: Fire
Weakness: Ice
Recovery Time: 1 second
Stagger Rating: 5
Interruptible: No
Immune: Stun, Blast Wave, Zantetsuken
Drop: Hi-Potion, Wrist Band (rare)
Steal: Potion, ATK Up (rare)
MISSION 8-1-1
| Level | HP | MP | ATK | VIT | MAG | SPR | LCK | EXP | SP | Gil |
|---|---|---|---|---|---|---|---|---|---|---|
| 9 | 7820 | 403 | 18 | 20 | 15 | 30 | 12 | 162 | 180 | 173 |
Absorbs: Fire
Weakness: Ice
Recovery Time: 0.7 seconds
Stagger Rating: 5
Interruptible: No
Immune: Stun, Blast Wave, Zantetsuken
Drop: Hi-Potion, Wrist Band (rare)
Steal: Potion, ATK Up (rare)
Strategy
As usual, Ifrit is fire-based. Therefore, cast Blizzard, don't cast Fire, and equip a Fire Armlet if you have it. Ifrit will swipe at you with his hands and feet, and also toss fireballs. This can all be dodged with proper timing. His standard Hellfire attack will cast lines of flames that are a lot more difficult to avoid. Just keep blasting Blizzard spells at this summon from afar. If you get too close, Ifrit's swipe will disrupt your spell-casting.
See Also: Bosses (FFVII:CC), Experiment No. 113, or Mako Ifrit
Final Fantasy VIII
Ifrit is the first guardian force that you encounter in this game. It is living in the Fire Cavern to test potential SeeDs. He uses a fire attack called Hell Fire. Squall Leonhart fights and defeats Ifrit, leading to the GF's decision to join Squall. Ifrit is useful for his stat boosting abilities like Str+20% and Str+40%. He also has the ability to turn items into Fire magic as well as ammo for Irvine's limit break.
Scan Info
Fire GF, uses fire magic. It's a strong opponent, but as it is a part of Garden's exam, not impossible to defeat.
- Weak to Ice
| GF Level | GF HP | GF Attack Power |
|---|---|---|
| 1 | 305 | 298 |
| 10 | 804 | 607 |
| 20 | 1366 | 950 |
| 30 | 1936 | 1293 |
| 40 | 2514 | 1636 |
| 50 | 3100 | 1980 |
| 60 | 3394 | 2323 |
| 70 | 4296 | 2666 |
| 80 | 4906 | 3009 |
| 90 | 5524 | 3352 |
| 100 | 6150 | 3695 |
| Ability | AP |
| HP-J | 50 |
| Str-J | Pre-Learned |
| Elem-Atk-J | Pre-Learned |
| Elem-Def-J | 100 |
| Elem-Defx2 | 130 |
| Magic | Pre-Learned |
| GF | Pre-Learned |
| Draw | Pre-Learned |
| Item | Pre-Learned |
| Mad Rush | 60 |
| Str+20% | 60 |
| Str+40% | 120 |
| Str Bonus | 100 |
| SumMag+10% | 40 |
| SumMag+20% | 70 |
| SumMag+30% | 140 |
| GFHP+10% | 40 |
| GFHP+20% | 70 |
| GFHP+30% | 140 |
| Boost | 10 |
| F Mag-RF | 30 |
| Ammo-RF | 30 |
Strategy
Ifrit is the first Boss you'll come across in the game, as part of the Seed Test. Head over to the Fire Cavern, just outside of Balamb Garden on the World Map. When you get there you'll be asked by the guards to choose a time limit in which to reach and defeat Ifrit. Follow the path with Quistis through the Fire cavern until you reach Ifrit; the longer you take the more she'll talk with you. When you get to Ifrit the battle starts. If you've been paying attention, he should be the third GF you'll get. He is relatively easy to defeat, even for the beginner; the only problem you may encounter is with the time limit. Use ice magic for maximum effect, and the GF Shiva if you have it, and other than that just keep physically attacking, and keep an eye on yours and Quistis' health.
Final Fantasy IX
Ifrit is one of Princess Garnet’s eidelons that she can learn after obtaining the Topaz. It comes out of a burning flame and powers up his fist with fire and brings it down to the floor cuasing a massive shockwave which harms all enemies. Ifrit is also given to you at the start of Disc 3 (along with Shiva and Atmos) by Dr Tot.
Final Fantasy X
| Ifrit | |
![]() Ifrit in FFX | |
| Type: | Fire |
| Location: | Kilika Temple |
The second Aeon encountered in the story, Ifrit is given to Yuna by the Fayth of Kilika. Being a fire type, Fire based attacks will heal Ifrit, whereas Ice based attacks will deal double damage. For Ifrit to break damage limit you must have Wakka's Celestial Weapon, the World Champion, which must be partially powered with either the Sigil or the Crest.
Abilities
| Overdrive | Description |
| Hellfire | A sure way to win using Ifrit. A strong fire type overdrive that will burn most bosses and fiends. |
| Unique Attack | Description |
| Meteor Strike | Takes a few turns to recover. Strong attack, type fire |
Belgemine's Ifrit
You will fight Belgemine's Ifrit twice during the course of the game. Both are optional battles, but you must fight and defeat her aeons to obtain the Magus Sisters.
Mi'ihen Highroad
Ifrit has 3000 HP and 200 MP. You'll receive an Echo Ring with HP +10% and Silence Ward.
Absorbs: Fire
Weakness: Ice
Immune: Silence, Poison, Slow, Sleep, Threaten, Provoke, Power Break, Armor Break, Blind, Petrify, Zombie, Death, Sensor, Scan, Delay Attack, Magic Break, Mental Break
Strategy
No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.
Remiem Temple
Ifrit has 28,000 HP and 800 MP. You'll receive 30 X-Potions the first time you beat him, and 5 Magic Spheres each time after that.
Absorbs: Fire
Weakness: Ice
Immune: Silence, Poison, Slow, Sleep, Threaten, Provoke, Power Break, Armor Break, Blind, Petrify, Zombie, Death, Sensor, Scan, Delay Attack, Magic Break, Mental Break
Strategy
No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.
Inside Sin
Inside Sin, the Aeons are possessed by Yu Yevon. Since these are Yuna's Aeons, Ifrit's stats will be equivilent to his stats under Yuna's direction.
Absorbs: Fire
Weakness: Ice
Immune: Silence, Poison, Slow, Sleep, Threaten, Provoke, Power Break, Armor Break, Blind, Petrify, Zombie, Death, Sensor, Scan, Delay Attack, Magic Break, Mental Break
Strategy
No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.
See Also: Dark Ifrit, Bosses (FFX), or for Isaaru's version of Ifrit, see Grothia.
Final Fantasy X-2
Ifrit is fought as a boss in Chapter 3 in Kilika Temple.
Stats
| Level | HP | MP | STR | DEF | MAG | M DEF | AGL | EVA | ACC | LUCK | EXP | AP | Gil |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 23 | 8820 | 9999 | 82 | 98 | 22 | 49 | 114 | 14 | 2 | 0 | 1800 | 15 | 1300 |
Absorbs: Fire
Weakness: Ice
No Damage: Gravity
Attacks: Firaga, Meteor Strike, Hellfire
Immune: Death, Petrify, Sleep, Silence, Darkness, Poison, Confuse, Berserk, Curse, Eject, Stop, Doom, Delay, Preparation Interruption, Multiple Damage
Defensive Effects: Zantetsu (80)
Item Steal: Fiery Gleam
Gil Steal: 1800
Drop: Angel Earrings
Scan
"An aeon that once fought alongside Yuna."
Strategy
No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.
See Also: Bosses (FFX-2)
Final Fantasy XII
The name "Ifrit" appears as a massive airship. The Ifrit was responsible for the attack on the night of the Fete on the resistance, as they attempted to storm the palace.
Final Fantasy XIII
Ifrit has been shown in the Final Fantasy XIII trailers as an Eidolon.
Dissidia: Final Fantasy
Ifrit appears in Dissidia in both Auto and Manual summonstones. His Manual summon can be used by pressing
&
during battle.
| Ifrit (AUTO) | |||
| Ability | Hellfire | ||
|---|---|---|---|
| Effect | Bravery is boosted to 150% | ||
| Auto Summon | when you gain stage bravery | ||
| Location | Destiny Odyssey I-3 (must fight Fallacious Tree-lv. 5) | ||
| Use | 3 | Charge | 3 |
| Ifrit | |||
| Ability | Hellfire | ||
|---|---|---|---|
| Effect | Bravery is boosted to 150% | ||
| Location | Destiny Odyssey I-2 (after achieving a 2-Star rating) | ||
| Use | 2 | Charge | 6 |
Related Forum Threads
My Trip to Ifrit's Cauldron - last post by psomasterlv100 @ Sep 3, 04Ifrit's Re-Design - last post by markx2475 @ May 12, 08
Ifrit? - last post by GallantmonX @ Apr 16, 03
GF Abillity-Curse you Ifrit - last post by TWINTEN @ Jun 28, 07
Ifrit the beastmaster - last post by Pepperfroth @ Sep 22, 02
Related Forums
Final Fantasy X ForumFinal Fantasy XI Forum
Final Fantasy VIII Forum
Final Fantasy VII: Crisis Core Forum









