Ifrit (FFX)

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Ifrit
Ifrit FFX.jpg
Ifrit in FFX
Type Fire
Location Kilika Temple

Ifrit is the second Aeon encountered in the storyline of Final Fantasy X, given to Yuna by the Fayth of Kilika. Being a fire type, Fire-based attacks will heal Ifrit, whereas Ice-based attacks will deal double damage. For Ifrit to break damage limit you must have Wakka's Celestial Weapon, the World Champion, which must be partially powered with either the Sigil or the Crest.


Contents

[edit] Abilities


OverdriveDescription
HellfireA sure way to win using Ifrit. A strong fire type overdrive that will burn most bosses and fiends.
Unique AttackDescription
Meteor StrikeTakes a few turns to recover. Strong attack, type fire


[edit] Boss Battles

[edit] Belgemine's Ifrit

You will fight Belgemine's Ifrit twice during the course of the game. Both are optional battles, but you must fight and defeat her aeons to obtain the Magus Sisters.


[edit] Mi'ihen Highroad

Belgemine will offer a "friendly contest of Aeons" to help Yuna train for the final summoning. For defeating him, Belgemine will hand over an Echo Ring with HP +10% and Silence Ward.


STATS
HP (Ovk) MP AP (Ovk) Gil
3500 (560) 200 0 (0) 0
Strength Defense Magic Mag Def
18 0 18 0
Agility Evasion Accuracy Luck
13 0 0 15
ELEMENTAL AFFINITIES
Fire Thunder Water Ice Holy
Absorbs - - Weak -
STATUS IMMUNITIES & DEFENSES
Sleep Silence Darkness Petrify Slow Zombie
Immune Immune Immune Immune Immune Immune
Power Break Armor Break Magic Break Mental Break
Immune Immune Immune Immune
Poison
(% dmg/turn)
Doom
(# of turns)
Threaten Death
Immune 0 Immune Immune
Nul Spell Shell Protect Reflect
0 0 0 0
Haste Regen Distiller Sensor
0 0 0 Immune
Scan Demi Delay Eject Provoke Zanmato
Immune Immune Immune Immune Immune Lv. 3
EQUIPMENT DROP
Drop Ratio Ability Slots Abilities Attached
- - -
Weapon Abilities Armor Abilities
- -
BRIBE INFORMATION
Gil Required - Items Received -
OTHER INFORMATION
Item Drop -
Item Steal -
Abilities Hellfire, Meteor Strike



[edit] Strategy

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[edit] Remiem Temple

Belgemine will once again offer a challenge to help Yuna train. After defeating her Ifrit at Remiem Temple the first time, she will give Yuna 30 X-Potions. Any subsequent battles won against Ifrit will reward the party with 5 Magic Spheres.

STATS
HP (Ovk) MP AP (Ovk) Gil
28,000 (28,000) 800 0 (0) 0
Strength Defense Magic Mag Def
23 10 21 1
Agility Evasion Accuracy Luck
18 0 0 15
ELEMENTAL AFFINITIES
Fire Thunder Water Ice Holy
Absorbs - - Weak -
STATUS IMMUNITIES & DEFENSES
Sleep Silence Darkness Petrify Slow Zombie
Immune Immune Immune Immune Immune Immune
Power Break Armor Break Magic Break Mental Break
Immune Immune Immune Immune
Poison
(% dmg/turn)
Doom
(# of turns)
Threaten Death
Immune 0 Immune Immune
Nul Spell Shell Protect Reflect
0 0 0 0
Haste Regen Distiller Sensor
0 0 0 Immune
Scan Demi Delay Eject Provoke Zanmato
Immune Immune Immune Immune Immune Lv. 3
EQUIPMENT DROP
Drop Ratio Ability Slots Abilities Attached
- - -
Weapon Abilities Armor Abilities
- -
BRIBE INFORMATION
Gil Required - Items Received -
OTHER INFORMATION
Item Drop -
Item Steal -
Abilities Hellfire, Meteor Strike



[edit] Strategy

No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.


[edit] Inside Sin

Inside Sin, the Aeons are possessed in turn by Yu Yevon. Since these are Yuna's Aeons, Ifrit's stats will be equivalent to his stats under Yuna's direction. Therefore, the more leveled up he was, the higher his stats will be. Ifrit's status immunities are the same as previous battles.


[edit] Strategy

No information has been submitted to this section of the article. You can help the FFWiki by contributing content to this section.


See Also: Dark Ifrit, Bosses (FFX), or for Isaaru's version of Ifrit, see Grothia.

Related Threads

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Last edited by Tifabelle on 5 March 2013 at 22:25
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