Ixtab is a monster and a special Mark from Final Fantasy XII.
|Speed||Attack Pwr||Defense||Magic Res||Evasion||Exp|
|None|| Dark Crystal (common)
Book of Orgain-Mille (uncommon)
Flame Shield (rare)
|Immunities||Achilles, Addle, Charm, Death, Disable, Disease, Doom, Gravity, Lure, Numerology, Oil, Petrify, Poison, Renew, Sight Unseeing, Sleep, Syphon, Warp, Wither|
|Attacks/Abilities||Aerora, Annul, Dark, Doom, Ram, Watera|
 Bestiary Entry
GENUS: Rank II
Our Tale begins in Incident: the Slaying in cold Blood of many Garif--a People as a Rule content to live and perish in Nature's Embrace--by Imperials for their Opposition to an Imperial Magicite mining Operation. The fierce Hatred of the slain Garif towards their Slayers gave rise to this monstrous Sprit.
Having long forgotten its Purpose, it now attacks all Men it finds. Unable to strike at their own Ancestors, the Garif posted a Bill for this Mark in hopes that a Hunter would aid them.
 Hunt Information
|Name||The Dead Ought Sleep Forever|
|Location||Henne Mines/Phase 1 - Shaft|
|Petitioner||High-chief Zayalu (Jahara/Elderknoll)|
|Reward||1300 gil, Ether, Soul Powder|
Ixtab will use Stop so equip to protect against it and have a supply of Chronos Tears. Place the gambit to cure Stop at the top on your main healer. This mark will also cast Doom so if your have the license for the Remedy to cure it, you can use that. Otherwise just defeat Ixtab before the time runs out. Keep your members healed, and use your regular attacks on this foe until its HP is depleted.
See Also: Marks (FFXII)