|Unlock Quest||Savior of Skysteel|
"The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky. Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them — the machinist."
 Class Jobs
|1||Split Shot||Weaponskill||Delivers an attack with a potency of 140.||MCH|
|2||Slug Shot||Weaponskill||Delivers an attack with a potency of 100.||MCH|
|4||Reload||Ability||Loads firearm with five rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill's potency by 20. Ammunition use may also increase the rate at which a weaponskill's additional effect is triggered. No more than five rounds can be loaded at one time.||MCH|
|6||Lead Shot||Weaponskill||Delivers an attack with a potency of 40||MCH|
|8||Heartbreak||Ability|| Delivers an attack with a potency of 180.
Can only be executed when target's HP is below 20%
|10||Leg Graze||Ability|| Inflicts target with Heavy +40%.
Shares a recast timer with Foot Graze.
|12||Reassemble||Ability||Next weaponskill will result in a critical hit. If the next action is an area of effect attack, only the first enemy hit will be ensured critical damage.||MCH|
|15||Blank||Ability||Deals damage with a potency of 100.||MCH|
|18||Spread Shot||Ability||Delivers an attack with a potency of 100 to all enemies in a cone before you.||MCH|
|22||Foot Graze||Ability|| Binds target.
Cancels auto-attack upon execution. Shares a recast timer with Leg Graze.
|26||Quick Reload||Ability||Replenishes your ammunition by 1 and restores 50 TP.||MCH|
|30||Rapid Fire||Ability||Reduces weaponskill recast time to 1.5 seconds.||MCH|
|30||Hotshot *||Weaponskill||Delivers an attack with a potency of 120.||MCH|
|34||Head Graze||Ability|| Delivers an attack with a potency of 100.
Shares a recast timer with Suppressive Fire.
|35||Clean Shot *||Weaponskill|| Delivers an attack with a potency of 100.
Slug Shot Bonus Potency: 200
|38||Wildfire||Ability||Covers target's body in a slow-burning pitch. For the next 15 seconds, 25% of most damage you inflict upon the target is compiled, then dealt at the end of the effect's duration.||MCH|
|40||Turret Retrieval||Ability||Removes an autoturret from the battlefield.||MCH|
|40||Rook Autoturret *||Ability|| Deploys a single-target battle turret which will deliver auto-attacks with a potency of 80 to its master's target. Using a weaponskill will cause turret to change targets.
|42||Promotion||Ability|| Disables a turret's attack mode. Rooks will instead create a 20-yalm radius TP-regeneration field. Bishops will create an MP-regeneration field. Caster MP is slowly drained while autoturret is promoted.
|45||Suppressive Fire *||Ability|| Delivers an attack with a potency of 100
Shares a recast timer with Head Graze. || MCH
|46||Grenado Shot||Ability||Delivers an attack with a potency of 120 to target and enemies near it.||MCH|
|50||Bishop Autoturret||Ability|| Deploys an area of effect battle turret which will deliver auto-attacks with a potency of 60 to all nearby enemies.
|50||Dismantle *||Ability||Lowers target's physical damage dealt by 5%. Shares a recast timer with Rend Mind.||MCH|
|52||Gauss Barrel *||Ability|| Equips your current firearm with a gauss barrel, increasing damage dealt by 30%. While barrel is equipped, auto-attack will stop and all weaponskills will require casting time.
|54||Gauss Round *||Ability||Delivers an attack with a potency of 180. Can only be executed with a Gauss Barrel attached.||MCH|
|56||Rend Mind *||Ability||Lowers targ et's magic damage dealt by 5%.
|58||Hypercharge *||Ability|| Overcharges your autoturret, increasing its effectiveness.
Can only be executed when a turret is deployed.
|60||Ricochet *||Ability||Delivers an attack with a potency of 100 to target and 200 distributed among all nearby targets. Can only be executed with a Gauss Barrel attached.||MCH|
* Denotes requirement to fulfil Job Quest to achieve action.