Pulsework Gladiator (FFXIII-2)

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Final Fantasy XIII-2 » Bestiary  » Pulsework Gladiator (FFXIII-2)
Pulsework Gladiator (FFXIII-2)
Monster Group Ancient Automata
Monster Type Pulsework Soldier
Role Sentinel
Habitat Archylte Steppe (??? AF)

Pulsework Gladiator is a Monster found in Final Fantasy XIII-2 in Archylte Steppe (??? AF)

[edit] Bestiary Entry

    Monster Stats
    HP STRENGTH MAGIC CP GIL
    26,503 296 422 100 240
    CHAIN STAGGER INTERUPT LAUNCH LIBRA
    80 180% 95 Immune
    Elemental Strengths/Weaknesses
    FIRE ICE LIGHTNING WIND PHYSICAL MAGIC
    Halved Halved Normal Immune Resist Resist
    Status Immunities/Weaknesses
    DEPROTECT DESHELL IMPERIL POISON SLOW
    Immune Immune 0 Immune Immune
    PAIN FOG CURSE DAZE PROVOKE
    Immune Immune Immune Immune 70
    DEBRAVE DEFAITH DEATH DISPEL WOUND
    50 50 50 0 0
    Other Information
    Normal Drop Vitality Chip (20%)
    Rare Drop Thrust Bearing (5%)
    Notes
    • Delivers devastating physical attacks.
    • Executes powerful magic attacks.

[edit] Paradigm Pack

    General
    Role Tame Rate Max Level
    Sentinel 5% 70
    Growth Speed
    Late Bloomer 0
    Abilities
    Level Type Ability
    Default Feral Link Turbo Fist
    Default Passive Improved Counter
    Default Skill Provoke
    Default Skill Steelguard
    Default Skill Fringeward
    Level 4 Skill Vendetta
    Level 8 Skill Challenge
    Level 12 Passive Resist Imperil +44%
    Level 18 Skill Entrench
    Level 23 Passive Critical: Tetradefense
    Level 29 Passive Improved Counter II
    Level 30 Skill Element Guard
    Level 38 Passive Resist Imperil +66%
    Level 45 Skill Deathward
    Level 50 Passive Role Resonance
    Level 57 Passive HP +16%
    Level 61 Passive HP +25%
    Level 69 Passive Bonus CP RedLocked.gif
    Level 70 Passive HP +30%
Last edited by Tifabelle on 14 May 2012 at 00:07
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