Roblon is a monster and a special Mark from Final Fantasy XII.
|Speed||Attack Pwr||Defense||Magic Res||Evasion||Exp|
|None|| Fire Stone (common)
Iron Ore (uncommon)
Fire Crystal (rare)
|Immunities||Achilles, Addle, Berserk, Charm, Confuse, Death, Disable, Disease, Doom, Gravity, Immobilize, Lure, Numerology, Oil, Petrify, Poison, Reverse, Sleep, Stop, Sight Unseeing, Silence, Syphon, Warp, Wither|
|Attacks/Abilities||Blizzara, Fear, Fira, Focus, Lunge, Smite of Rage, Thundara, Tri-Attack|
 Bestiary Entry
GENUS: Rank VI
CLASSIFICATION: Augmented Automaton
Being a magickal Construct of Iron, faithful to its Master always, heeding neither Call nor Command of any Other. This method of Control is called 'Morgenstyling' after the famous Golemologist Morgen. This particular Golem is the Creation of the great man's Son, who was lost in Battle soon thereafter. Now his Roblon rampages, masterless, wild, and newly Marked.
 Hunt Information
|Name||Adding Insult to Injury|
|Location||Nabreus Deadlands/Overlooking Eternity|
|Petitioner||Morgen (Nalbina Fortress)|
|Reward||3100 gil, Giant's Helmet, Mythril|
During the battle some Dead Bones may show up to cause trouble. Take them out first before engaging Roblon in battle if you can. Cast Slow on the mark to gain an advantage. Roblon will use level two magick spells such as Fira, so keep a healing gambit at the top for one of your characters. You can cast Water magick, but physical attacks will work well if you use Expose.
See Also: Marks (FFXII)
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