Seymour Omnis

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Seymour Omnis is a boss enemy from Final Fantasy X that appears inside Sin. This is the fourth and final form of Seymour Guado faced by the party. He'll drop weapons with Piercing or Magic +20%, and armor with SOS Shell, SOS Protect, or SOS Haste.

Seymour Omnis' elemental weakness changes depending upon the color of the orbs, or Mortiphasms, around him. The Mortiphasms farthest away from his body indicate his weakness. Red means fire, yellow means thunder, blue means water, and white means ice. The Mortiphasms that are closest to him indicate the element he will absorb, and also which element he will use to attack the party. Physically attacking a Mortiphasm (with long-range attacks) will rotate it to the left, while magically attacking it will rotate it to the right.

Seymour Omnis with the Mortiphasms


Contents

Stats

Seymour Omnis

HP (Ovk) MP STR DEF MAG M DEF AGL EVA ACC LCK AP (Ovk) Gil
80000 (15000) 999 20 180 35 100 40 0 0 20 24000 (36000) 12000


Absorbs: Variable

Weakness: Variable

Immune: Silence, Poison, Slow, Sleep, Doom, Threaten, Provoke, Power Break, Darkness, Petrify, Zombie, Death, Delay Attack, Magic Break, Demi, Eject

Zanmato Level: 4

Steal: Shining Gem, Supreme Gem (rare)

Drop: Level 3 Key Sphere


Mortiphasm

HP (Ovk) MP STR DEF MAG M DEF AGL EVA ACC LCK AP (Ovk) Gil
6000 (0) 30 20 1 20 1 10 0 30 20 0 (0) 0


Resistance: Silence, Poison, Slow, Sleep, Doom, Threaten, Provoke, Power Break, Armor Break, Petrify, Zombie, Death, Delay Attack, Magic Break, Mental Break


Strategy

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See Also: Bosses (FFX)


Related Forum Threads

whos the easiest seymour - last post by dark bakura @ Apr 19, 05

Related Forums

Final Fantasy X Forum

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