| Index | Characters | Equipment | Side Quests | Locations | Bestiary |
| Sinspawn: Geneaux | |
| |
| Location | Kilika |
| Notes | armored while in its shell |
Sinspawn: Geneaux is a boss enemy from Final Fantasy X that appears between the Kilika forest and Kilika Temple.
Contents |
[edit] Stats
[edit] Main Body
| STATS | |||||||||||
| HP (Ovk) | MP | AP (Ovk) | Gil | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3000 (900) | 30 | 48 (72) | 300 | ||||||||
| Strength | Defense | Magic | Mag Def | ||||||||
| 15 | 1 | 10 | 1 | ||||||||
| Agility | Evasion | Accuracy | Luck | ||||||||
| 7 | 0 | 100 | 0 | ||||||||
| ELEMENTAL AFFINITIES | |||||||||||
| Fire | Thunder | Water | Ice | Holy | |||||||
| Weak | - | Absorbs | - | - | |||||||
| STATUS IMMUNITIES & DEFENSES | |||||||||||
| Sleep | Silence | Darkness | Petrify | Slow | Zombie | ||||||
| Immune | 0 | Immune | Immune | 0 | Immune | ||||||
| Power Break | Armor Break | Magic Break | Mental Break | ||||||||
| 0 | 0 | 0 | 0 | ||||||||
| Poison (% dmg/turn) |
Doom (# of turns) |
Threaten | Death | ||||||||
| Immune | Immune | Immune | Immune | ||||||||
| Nul Spell | Shell | Protect | Reflect | ||||||||
| 0 | 0 | 0 | 0 | ||||||||
| Haste | Regen | Distiller | Sensor | ||||||||
| 0 | 0 | 0 | 0 | ||||||||
| Scan | Demi | Delay | Eject | Provoke | Zanmato | ||||||
| 0 | Immune | 0 | Immune | Immune | Lv. 4 | ||||||
| EQUIPMENT DROP | |||||||||||
| Drop Ratio | Ability Slots | Abilities Attached | |||||||||
| 255/256 | 1-2 | 1-2 | |||||||||
| Weapon Abilities | Armor Abilities | ||||||||||
| Darktouch, Piercing | Dark Ward | ||||||||||
| BRIBE INFORMATION | |||||||||||
| Gil Required | - | Items Received | - | ||||||||
| OTHER INFORMATION | |||||||||||
| Item Drop | Power Sphere x2 (normal), Power Sphere x3 (rare) | ||||||||||
| Item Steal | - | ||||||||||
| Abilities | Sigh, Stacatto, Venom, Water | ||||||||||
[edit] Tentacles
| STATS | |||||||||||
| HP (Ovk) | MP | AP (Ovk) | Gil | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 450 (500) | 10 | 5 (7) | 30 | ||||||||
| Strength | Defense | Magic | Mag Def | ||||||||
| 14 | 1 | 1 | 1 | ||||||||
| Agility | Evasion | Accuracy | Luck | ||||||||
| 10 | 0 | 20 | 10 | ||||||||
| ELEMENTAL AFFINITIES | |||||||||||
| Fire | Thunder | Water | Ice | Holy | |||||||
| Weak | Halves | Absorbs | Halves | - | |||||||
| STATUS IMMUNITIES & DEFENSES | |||||||||||
| Sleep | Silence | Darkness | Petrify | Slow | Zombie | ||||||
| Immune | Immune | Immune | Immune | 0 | Immune | ||||||
| Power Break | Armor Break | Magic Break | Mental Break | ||||||||
| 0 | 0 | 0 | 0 | ||||||||
| Poison (% dmg/turn) |
Doom (# of turns) |
Threaten | Death | ||||||||
| Immune | Immune | Immune | Immune | ||||||||
| Nul Spell | Shell | Protect | Reflect | ||||||||
| 0 | 0 | 0 | 0 | ||||||||
| Haste | Regen | Distiller | Sensor | ||||||||
| 0 | 0 | 0 | 0 | ||||||||
| Scan | Demi | Delay | Eject | Provoke | Zanmato | ||||||
| 0 | 0 | 0 | Immune | Immune | Lv. 4 | ||||||
| EQUIPMENT DROP | |||||||||||
| Drop Ratio | Ability Slots | Abilities Attached | |||||||||
| - | - | - | |||||||||
| Weapon Abilities | Armor Abilities | ||||||||||
| - | - | ||||||||||
| BRIBE INFORMATION | |||||||||||
| Gil Required | - | Items Received | - | ||||||||
| OTHER INFORMATION | |||||||||||
| Item Drop | Ability Sphere | ||||||||||
| Item Steal | - | ||||||||||
| Abilities | Tentacles absorb magic! | ||||||||||
[edit] Strategy
At the start of this battle the actual boss will just appear to be a blob, and there will be some tentacles. You must attack them as the blob absorbs magical attacks and physical attacks do nothing either. The tentacles are weak to fire as is the boss, so bring Lulu out to cast Fire. After they are dead the boss should come out of its shell. It will be able to take damage now but it can also deal it. It will poison so watch out. It's a good idea to have Yuna out with Lulu and another character. Yuna will have to be used just for healing here. If you start to struggle partway through the battle then you should bring out Valefor and use Fire and Sonic Wings. Try to keep her alive for her overdrive and use it.
See Also: Bosses (FFX)





