Sphere Break

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Sphere Break is the main mini game of Final Fantasy X-2. It was created by Rin as a form of entertainment between blitzball seasons. It is worth learning this game in order to win the Lady Luck Dressphere from Shinra. (You can win it from him during Chapter Three's Luca Sphere Break Tournament, or you can go back and find him in the Locker room hallway on the right in the Blitzball Stadium after that.)<


In-Game Tutorial

There is an in-game tutorial on how to play Sphere Break. If you enter Luca and go to the left of the Blitzball sign up desk in the Blitzball Stadium, you will find a small guy that will teach you how to play. Also you will find alot of people there willing to challenge you!

When you are playing Sphere Break during the tournament the same little guy will be just beside Rin at the Square staircase, and you can get the information on how to play from him there!


How To Play

How Do you Win?

To win this game, you have to combine the numbers on the border and entry coins to make multiples of the core number. The number in the middle of the grid is your core number. The four coins you have entered are your entry coins and the border coins are randomly generated. All coins have numbers from 1-9.


Border Coins

12 coins that are in blue-purpish in colour. They live up to their names and border the grid. They dissappear after you use it.


Entry Coins

4 coins that are in yellowish colour. They are in the center of the grid surrounding the core number. Entry Coins are from your own personal stash. These entry coins do not dissappear after use, but will not add to the quota every time you use it. You MUST use an entry coin first for each turn before you can select any border coins to make your multiples.


Core Number

This sphere is in bright blue and directly in the middle of the game grid. This sphere cannot be used in adding your multiples, it only serves as an indicator of what multiples you should be looking for.


Quota

Quota can be a little confusing. Only border coins count as your quota, so you must try to use as many border coins as possible in a high quota game. For each border coin you use, you get one quota.


Turn

Each time you make a multiple of the core sphere, the game ends and another number will appear. These are considered turns. You have only a certain amount of turns to make your quota, or else you lose! The amount of turns given varies from opponent to opponent.


Time Limit

You only have a certain amount of time in each turn to make your multiple. Each opponent has a different time limit so keep your eye on the clock! If the time runs out before you have your mutliple you automatically lose your match.


Related Forum Threads

Special Spheres, Break Hp riku, break dmg paine; where? - last post by adriankhoo153 @ Jun 12, 06
Level breaks for sphere grid - last post @ Mar 1, 02
Sphere Break - last post by Monko @ Sep 21, 08
Shinra in Sphere Break! - last post by qrull gx 13 @ Oct 30, 07
Sphere break module program - last post by wanna_be_rikku @ Jun 20, 06

Related Forums

Final Fantasy X Forum
Final Fantasy X-2 Forum

Major portions of this page were written by: tifabelle tifabelle
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