Summoner

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Summoner is a recurring job class in the Final Fantasy series. A Summoner has the (usually) unique ability to summon, or call, into battle the aid of a special beast. Summons have gone by different names throughout the series, the most popular being Espers, Eidolons, or Aeons.


Contents

Final Fantasy III

Summoners are magic users who have harnessed the power of high summoning-- the ability to call forth a combined black and white magic effect. (Game Description)

  • How Obtained
    • Speak with the Crystal of Earth
  • Battle Command
    • Summon: Call forth a powerful magical beast to attack the enemy or aid the party

Final Fantasy X

Unlike previous Final Fantasies, the summoned creature, called an "Aeon" in FFX, stays in the battle until it or the enemy is defeated. Only Yuna can summon Aeons, which can be obtained either through the story or by completing various sidequests. There are ten aeons in total in FFX.

See Also Aeons


Final Fantasy Tactics Advance

Summoner is an advanced job of the Viera, available once you master two Elementalist A-Abilities and two White Mage A-Abilities.


Abilities

Summon Magic

Summoner Command, Summon creatures from the ether. A Mixed bag of summons to pick from; some new and old faces from the whole FF mythos. The first summons you learn may feel pretty weak or ineffective, but if you stick with it, there's the potential for a summoner to become an integral part of your team.


Action-Abilities

AbilityEffectLearnt fromAp Cost
Unicorn Recover HP and remedy status ailments Pure Staff 200 AP
Ifrit Fire Damage Guard Staff 200 AP
Shiva Reduces target's magic power Snake Staff 200 AP
Ramuh Lightning Damage Judge Staff 200 AP
Kirin Casts Regen on a small area Cure Staff 200 AP
Carbuncle Casts Reflect on a small area Garnet Staff 200 AP
Phoenix Revive Ko'd Units in an area Nirvana Staff 300 AP
Madeen Holy Damage Cheer Staff 300 AP


Reaction-Abilities

N/A The Summoner has no learnable reaction abilities; change jobs to learn an R-Ability.


Support-Abilities

AbilityEffectLearnt fromAp Cost
Half MP Halves the MP cost of all Spells Light Robe 300 AP


Combo

The Summoner's combo is "Summon Combo", and can be learnt from the Mythril Staff, for 100 AP.


Prospects

There are no jobs that have a summoner A-Ability requirement, but that doesn't mean you can't take advantage of the skillset.

If you want to make full use of the summon magic, then having a Viera as a Summoner/Red Mage combination is particularly effective; using the Red Mage's Doublecast ability, and the Summoner's Half MP to cast 2 summons for the price of one. There's a great potential for magic power with Turbo Boost in the place of Half MP; alternatively, a Summoner can be used with something like a White Magic ability set in order to purely provide support.


Equippable Items

The Summoner uses staves as a weapon, and can equip magic robes and light clothings.

Helms



Armours



Weapons



Shields


N/A [Shieldbearer is required]

Accessories


Notable Summoners


Related Forum Threads

Summoners and Summons - last post by Steraiz @ Apr 3, 05
Information on Summon Beasts - last post by wippit @ Feb 20, 02
Summons [ Eidolons ] - last post by Calogero6685 @ Aug 23, 09
Summoning Discussion II - last post by Daisy @ Mar 1, 07
how many quickinings/summons can u have? - last post by Krunal @ Nov 10, 06

Related Forums

Final Fantasy X Forum
Final Fantasy Tactics Advance Forum
Final Fantasy XII Forum
Final Fantasy XIII Forum

Major portions of this page were written by: carouselambra carouselambra
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