Tidus in FFX
|Age||18 (in FFX)|
Tidus is the main playable protagonist of Final Fantasy X. Tidus is the star Blitzball player for the Zanarkand Abes. But when a large being known as Sin sucks him into a portal, he finds himself 1000 years forward in time. Lost and confused, Tidus meets Yuna, a summoner, and begins a journey with her hoping to find his way home.
 Character Design
Tidus' name means "sun" in Okinawan, to oppose Yuna, whose name means "moon". This is also represented in their respective Moon and Sun Sigils used to power their Celestial Weapons.
Tidus is a youthful and energetic young man. His cheerful attitude is also reflected through the meaning of his name, and his brightly colored clothing. Tidus often demonstrates that he is driven by emotion, and the desire to help others.
Because of the ability of the player to change Tidus' name, his name is never voiced by another character. This has caused some debate amongst fans over the pronunciation of his name. Interviews with cast provided the TEE-dus pronunciation. However, in Kingdom Hearts 2, his name is pronounced by Selphie as TIE-dus. With the advent of Dissidia, however, Tidus' name is said several times as TEE-dus.
The story begins with Tidus and the rest of the party around a campfire. Tidus walks up a small hill looking out over a ruined city, and begins his narration (which continues throughout most of the game).
Tidus begins in his hometown of Zanarkand surrounded by fans all clamoring for his autograph. When a group of young boys ask Tidus to teach them blitzball, a strange cloaked young boy tells him that he can't. Tidus then heads off toward the blitzball stadium. The announcer explains that the game is being played in honor Tidus' father, Jecht, who disappeared ten years prior. He expresses an excitement to see Jecht's son, expecting Tidus to be as talented as his father. The player also learns that Tidus may hold some resentment toward his father.During the game, the city is attacked by Sin. Tidus escapes the stadium and runs into Auron, Jecht's old friend and Tidus' mentor. While the civilians run away from the large water-covered creature, Auron calmly walks toward it, and Tidus follows.
When Tidus regains consciousness, he is submerged in water at Baaj Temple. After fighting off the resident fiend, he is "recruited" by the Al Bhed, and taken to work on their ship. Tidus meets Rikku, a spunky Al Bhed girl that speaks both languages. Tidus reveals to Rikku that he is from Zanarkand, which she explains was destroyed 1000 years ago as Sin's first target. Rikku informs him that there is no Zanarkand anymore, and that he must have succumbed to Sin's toxin, a malevolent substance that Sin secretes into its victims making their memories fuzzy. Rikku then promises that she'll take him to Luca, the city of blitzball, in the hopes that he will find someone that he knows. Before Rikku's promise is fulfilled, however, Sin attacks the barge, and Tidus is flung into the water, and emerges on the shores of Besaid.
Here, Tidus impresses Wakka, the captain of the Besaid Aurochs, with his blitzball skills. Tidus introduces himself as being from Zanarkand, but when Wakka is surprised, Tidus uses Sin's toxin to explain it away. Wakka confirms Rikku's story of Zanarkand as he takes Tidus to Besaid Temple. Inside, a priest worries about the summoner who has been in the trials for over a day. Concerned for the summoner's safety, Tidus rushes into the Cloister of Trials and must solve the puzzle. At the entrance to the Chamber of the Fayth, Wakka catches up to Tidus and describes the Fayth and the role of summoners and guardians. Tidus is introduced to Lulu and Kimahri, and the fledgling summoner Yuna. In the center of the village, Yuna demonstrates her summoning ability and calls Valefor.Chappu, Wakka's younger brother. The next morning, Wakka gives Tidus Brotherhood, a sword that Chappu left behind in favor of machina weapons when he joined the Crusaders. They then join Yuna and Lulu and leave the town. On the way to the boat, Kimahri attacks Tidus. The battle is eventually ended, and Yuna explains that Kimahri is her faithful guardian and doesn't speak much. On board the S.S. Liki, Tidus learns that Yuna's father, like his own, was famous before his death. Yuna explains that she truly believes that Tidus is from Zanarkand because her father's guardian, Jecht, used to make the same claim. Spira.
Just outside of Kilika, Sin attacks the boat, then destroys the town. When the boat pulls into the port, the citizens ask Yuna to perform the Sending. Tidus watches her dance on top of the water as Lulu explains that the dead need to be guided to the Farplane, a task for summoners. If the dead aren't Sent, they become fiends.After completing the trial at Kilika Temple, the party arrives in Luca. Seymour Guado, and the grand maester, Mika. To Tidus' dismay, Seymour spots Yuna in the crowd, creating a connection with her. Later, Yuna hears rumors that Auron was spotted in a cafe. Tidus, along with Yuna and Kimahri, search for him. As they walk through the crowds at Luca, Yuna worries that they will become separated. Tidus whistles for her attention, and tells her to whistle if she ever needs him.
While Kimahri and Tidus are distracted by Biran and Yenke, however, Yuna is kidnapped by the Al Bhed and taken aboard their ship. Tidus, Kimahri, and Lulu fight through waves of machina and the boss Oblitzerator to rescue her. Here, Tidus learns of Yuna's half Al Bhed heritage, promising to keep it a secret from Wakka, who has a strong prejudice against the race for their defiance of Yevon.
When the stadium is attacked by fiends after the championship match, Tidus and Wakka battle out of the blitzball sphere and are joined by Auron. Meanwhile, Seymour calls his own aeon, Anima, impressing Yuna with its power.
Tidus shouts at Auron, looking for answers to why he is in Spira. Auron calmly tells him that his father, Jecht, is Sin. Tidus struggles to understand this new truth, realizing that in order to defeat Sin and save Spira, he must also defeat his father. Auron then joins the party, explaining that he must fulfill a promise to Braska to protect her. Tidus also rejoins, but now as a full-fledged guardian, confirming that his father was Braska's guardian ten years ago.
Before continuing the journey, Yuna recognizes that Tidus is sad, and tries to encourage him to smile. She tells him to laugh out loud, and he does so awkwardly, causing them both to truly laugh. Yuna tells him that she wants her journey to be full of laughter.
While taking a break along the Mi'ihen Highroad, Tidus asks Yuna about Sin. She explains that Sin is their punishment for their vanity, and it will only go away when they've atoned for their mistakes. Tidus questions if using machina was really so bad, and Yuna realizes that she never truly considered it. He advises her not to worry about the future until after they defeat Sin. And when he asks how to defeat Sin, Yuna tells him about the Final Aeon, which is only obtained by completing a journey to Zanarkand.
At the end of the Highroad, the party encounters the Crusaders as they prepare for Operation Mi'ihen. They have combined their efforts with the Al Bhed to lure Sin and destroy it by using machina. Despite the fact that machina are forbidden by Yevon, they have the support of both Seymour and Kinoc, who secretly know that the operation is doomed for failure. Sin does arrive, and fends off the attacks, killing many of the people. Angry, Tidus attempts to swim out to Sin. He has visions of his father, then is swept back to the Djose shore. Here, Yuna is sending the dead, and Tidus wishes that she would stop dancing. Auron again explains that Sin is Jecht, but Tidus doesn't want to believe him.After completing the trial at Djose, the party continues to the Moonflow. Upon seeing the pyreflies, Tidus promises to return with Yuna after the pilgrimage to see the Moonflow at night. shoopuf across the water, Wakka shows Tidus the ruins of a sunken city that abused machina and defied the laws of Yevon. Yuna is grabbed from the back of the shoopuf and taken under the water by the Al Bhed. Tidus and Wakka jump in after her and battle the Extractor to save her. Arriving on the other side of the Moonflow, Tidus is reunited with Rikku, who piloted the Extractor. After a meeting with Yuna and Lulu, Rikku joins the party as a guardian.
The party continues on to Guadosalam, home of the Guado and of Seymour. Inside the mansion, they are greeted by Seymour who Tidus has grown to distrust because of Seymour's interest in Yuna. Seymour shows them a simulation of the old Zanarkand, which Tidus recognizes instantly. Later, Seymour proposes to Yuna to everyone's surprise. Seymour consents to give her time to consider his proposal, and the party leaves the mansion.
Outside, Tidus speaks with Lulu, and the player is given the opportunity to confirm his feelings for Yuna. The party heads to the Farplane, where the pyreflies will form the image of the deceased only by thinking of them. Here, Wakka speaks to Chappu about Tidus, and Yuna looks to her parents for guidance. Yuna then encourages Tidus to think about his father, who of course does not appear because he is not dead, further convincing Tidus that Sin truly is Jecht. Thinking about his father makes him also remember his mother, whose spirit does appear, though no one performed a Sending for her. Yuna explains that she must have accepted death freely, and receives chiding from Tidus. He apologizes and explains that his mother paid little attention to him while Jecht was around, and is one of the reasons that he resents his father.
When the group leaves the Farplane, the spirit of Jyscal, Seymour's father appears before them. When Yuna sends him, he drops a sphere which she promptly hides in her dress. Yuna then goes to see Seymour to give him her decision only to find that he has gone on to Macalania Temple.
The party heads into the Thunder Plains where, midway through, Yuna stops to tell them that she has decided to marry Seymour, though still plans to continue her journey. Tidus is upset by her decision, and angered to find that no one intends to stop her. When the party stops at a travel agency, Yuna requests a private room. Concerned, Tidus listens at the door, but falls into the room where Yuna is viewing Jyscal's sphere. She quickly turns off the sphere and explains that Jyscal asks to take care of his son.
At Lake Macalania, Tromell escorts Yuna to Macalania Temple. When the rest of the party arrives later, they finally see Jyscal's sphere, where Jyscal explains that he was killed by his son, Seymour. The party rushes into the Chamber where Yuna is praying to the fayth. When Yuna emerges, she and the rest of the party confront and battle Seymour. When Seymour is defeated, Yuna attempts to send him, but is stopped by Tromell, who calls them all traitors and destroys Jyscal's sphere. As the party escapes, they drop into the lake below the temple. As they try to figure out what to do next, Sin arrives and takes them to Bikanel Island.
Tidus communicates with his father who recognized the Hymn of the Fayth from the temple. He wakes up alone at the oasis, and decides to forgive his father this time. As he travels through the desert, he is reunited with all his friends except Yuna. Rikku realizes that she must have been rescued by the Al Bhed, and offers to guide the party through the desert to the Al Bhed Home.
Upon arrival, Home is under attack by the Guado. The party rushes to the Summoner's Sanctum to rescue Yuna only to find that the Guado have already captured her. Here, Tidus learns the truth behind the journey and Yuna's ultimate fate should she summon the Final Aeon. When the Final Aeon is called, it defeats Sin, but also kills the summoner. Tidus realizes that the others have known all along that Yuna would be killed, but were unable to stop her. Realizing that he's been talking about the future with her throughout the journey, Tidus vows to find a way to save Yuna. With Home still under attack, everyone rushes onto the airship where Tidus meets Cid, Yuna's uncle and Rikku's father.Soon, they locate Yuna, who is being forced into marrying the Unsent Seymour at Bevelle. In a stunning cinema, the party crashes the wedding and fights their way up to the altar.
Realizing that Yuna must have gone to Bevelle Temple, they proceed there and find the temple controlled by various machine, defying their own laws. When they reach the Chamber, Tidus forces his way inside to Yuna where she is joined with the Bahamut Fayth and faints. Tidus carries her out of the Chamber only to be captured by Yevon guards.
They are put on trial as traitors to Yevon, and realize that Yevon is corrupt when they are sentenced to the Via Purifico to die. Tidus is sent to an underwater section of the Via Purifico with Rikku and Wakka. The trio manages to fight their way out and reunite with the rest of the party who has also escaped.
On the highbridge, they encounter Seymour who has killed Kinoc, explaining he has freed him from his fear and allowed him to rest. Seymour explains that through Yuna he would become the new Sin, destroying Spira and thus saving it from fear and worry. Kimahri holds Seymour at the point of his spear while the others run away, but Tidus and Yuna refuse to leave him behind.After defeating Seymour Natus, the party retreats to Macalania Woods. Tidus finds Yuna alone in the spring, and joins her in the water. Yuna contemplates the true face of Yevon, and Tidus explains that he knows the truth about the Final Aeon. He apologizes for talking about all the things they would do once they defeated Sin, but Yuna assures him that instead of making her sad, his words actually encouraged her. He explains that she can quit her pilgrimage any time she wants, and he and the rest of the party would support her. Tidus even promises to take her to his Zanarkand. She considers the offer, but explains in tears that she can not abandon her duty to save Spira. Suteki Da Ne in one of the more famous scenes of the game. Afterwards, Yuna blushingly requests that he stay with her until the end, and Tidus promises to always be by her side. They return to camp hand-in-hand where Yuna announces her decision to continue the journey. While the party supports her decision, Tidus and Rikku resolve to find a way to keep Yuna safe from the Final Aeon.
The party crosses the Calm Lands and climbs Mt. Gagazet where they encounter Seymour yet again. Seymour mentions that by becoming Sin, he will be able to free Jecht. After defeating him, Tidus admits to the party that Sin is his father. While this comes to a shock, they all understand that they still must defeat him to save Spira.
At the fayth scar just outside of Zanarkand, Tidus is contacted by the fayth who reveal to him that both he and his father are not real, but merely dreams of the fayth. They, and Tidus' home, were created after the destruction of the true Zanarkand in order to preserve the memory. Sin was created to keep the denizens of Spira from discovering this world. The fayth asks Tidus to defeat Sin, so they can finally rest. Tidus understands that should they accomplish this task, that the dreaming would end and he would cease to exist. Tidus chooses to keep this fact a secret, and the party starts to walk again. Yuna drops her will sphere, and Tidus picks it up and listens. Yuna thanks each of her guardians, and when she comes to Tidus, she thanks him, but can't quite find the right words.
The party reaches the Zanarkand Ruins, and stand before Yunalesca, who reveals that in order to obtain the Final Aeon, Yuna must choose one of her guardians to become the Final Aeon, sacrificing their life. After summoning the Final Aeon, it will then become the new Sin, as was Jecht's fate ten years ago. However, Tidus and Yuna refuse to accept this, and instead fight and defeat Yunalesca, thus ending the cycle of death.
Auron reveals to Tidus that he too is an Unsent, killed by Yunalesca in his youth. But he wasn't able to rest because of his promise to Jecht and Braska to watch over their children.Yu Yevon appears, Tidus tells Yuna to summon her aeons, and as she does, the party defeats each one, killing Yu Yevon and Sin and bringing the Eternal Calm to Spira. As a result, the fayth are able to rest, and Tidus begins to fade away. He apologizes to Yuna for not being able to stay, but Yuna refuses to accept his fate. As Tidus walks away, Yuna runs to hug him, but passes right through him, falling to the ground. Tidus is upset, but Yuna stands and says, "I love you."
Yuna returns to Luca and addresses Spira, ensuring them that Sin is gone and they can begin to rebuild their lives. She also requests that they not forget the people they have lost or the dreams that have faded.
Tidus is listed as earning 1000 gil per match, but because he's a permanent member of the Besaid Aurochs, he doesn't actually get paid.
 Key Techniques
- Anti-Venom 2
- Drain Tackle
- Venom Tackle
 Starting Techniques
- Sphere Shot
- Jecht Shot (only if you earned it on the SS Winno)
Although Tidus is central to the plot of X-2, he's only seen a few times. Because of the ability of the player to choose his name in FFX, Tidus is referred to as "him" or "you" throughout the game.At the very beginning of the game, we learn that Kimahri discovered a sphere on Mt. Gagazet that he passed along to the Gullwings. In the sphere, a young man that greatly resembles Tidus is imprisoned and vehemently requests to talk to the summoner.
Throughout most of the game Shuyin, the man in the sphere, is mistaken for Tidus. Tidus' first actual appearance is when Yuna dreams of him after finding a sphere in which the young man mentions a woman named Lenne. In the dream, Tidus and Yuna are running from Yevon guards but are ultimately shot down in front of a giant machina.
Later, Yuna falls into the Farplane. When she wakes up, she is in her Songstress dressphere. As pyreflies come out of the dressphere, she spots the silhouette of the young man who she believes may be Tidus. However, he confirms his identity as Shuyin, and refers to Yuna as Lenne. She denies the identity, but Shuyin continues to explain that he has been looking for her. With Lenne's feelings being so strong, Yuna is unable to resist him until Nooj interferes.
Possessing the body of Baralai, Shuyin disappears deeper into the Farplane followed by Nooj and Gippal, leaving Yuna alone. She becomes angry over the events that have passed. She screams aloud (akin to Tidus in FFX) and drops to her knees. With her head down, she hears a familiar whistle. (If the player presses X, she will hear it again.) A silhouette of Tidus will appear to guide her back to the surface.
At the end of the game, after defeating Vegnagun, Yuna speaks to the Bahamut Fayth who asks her if she'd like to see "him" again. In the Perfect Ending, Tidus reforms in the waters of Besaid, and swims to the surface (same as the secret ending of FFX). As he swims toward the shore, the Celsius flies down and Yuna emerges and runs to Tidus. They embrace and run to the shore together. Later, they are at the Zanarkand Ruins, where Tidus explains how he was able to return.
Throughout the game, many allusions are made to Tidus. Besides just looking similar to Tidus, Shuyin's attacks are the same as Tidus' overdrives from Final Fantasy X. Also, Yuna uses Tidus' Brotherhood sword and battle stance while in her Warrior dressphere. In the Dark Knight dressphere, Yuna uses Tidus' celestial weapon, Caladbolg.
 International + Last Mission
In the International + Last Mission version of FFX-2, which takes place three months after the end of FFX-2, Yuna will mention to Rikku and Paine that she is living with Tidus in Besaid.
Tidus (listed as "Star Player") can be found playing blitzball starting for the Zanarkand Abes.
- Contract Duration: 10
- CP: 90
- Super Shot: Overhead Volley, Corkscrew Shot
|Stat||Start||Max|| Max Bio|
 Other Appearances
Tidus is the hero representative of Final Fantasy X, opposing his father Jecht. Like he did in FFX, Tidus often narrates the events during his Destiny Odyssey. Tidus uses the Brotherhood in battle. For Ex Mode, he uses Caladbolg and performs Blitz Ace. His crystal is shaped like a sphere, featured in FFX. Tidus' manikin version is Ephemeral Vision.
After the opening battle, Tidus finds himself accompanied with Cloud Strife, Cecil Harvey, and Firion. He is the most upbeat of the group, cheerfully encouraging them throughout the journey. When Cloud asks about their reasons for fighting, Tidus explains that he has a personal grudge with his father. Eventually, Cloud leaves the group in search of his own crystal.
In a conversation with Cecil, Tidus recognizes that Cecil wants to meet up with his brother, Golbez. Empathizing, Tidus encourages Cecil to speak with his brother. Tidus attempts to cover for Cecil's absence, but Firion realizes why Cecil left. Later, Tidus asks Firion what his goal in life is, to which Firion replies that he wants to end the war. When they are ambushed by a group of enemies, the two separate.
After the battle, Tidus tries to reunite with Firion but finds his father instead. When Jecht and Tidus attempt to battle, the Emperor stops them, telling Jecht that facing Tidus now would be meaningless. Jecht leaves, surprising Tidus that he would follow orders, and Tidus battles the Emperor who tells him that he cannot obtain his crystal through hate.
Tidus finally reunites with Firion, who just fought with Jecht. When Tidus contemplates over the reasons for battling his father, Firion realizes that in order to find peace with himself, Tidus must fight Jecht. As they travel, they see Jecht fighting with the Emperor. Jecht is wounded, and Tidus decides that when he battles his father, he wants it to be alone. Firion gives Tidus a potion, which Tidus uses on Jecht explaining that he wants to beat Jecht when he is at full strength. They begin to fight, and Jecht gets the upper hand, knocking Tidus down. As he walks away, Jecht tells Tidus that he has limitless potential and expects him to be on his feet tomorrow. However, Tidus gets up and insists that he must beat his father right there. They fight, and Jecht is finally defeated. Jecht begins to fade, and Tidus explains that he hates Jecht, but what he truly wanted was his approval. Jecht insults him for not growing up, to which Tidus replies, "I am your son, after all." Jecht finally admits that Tidus has indeed become strong, and Tidus receives his crystal just before his father fades away.
Later, Tidus and Cloud find Firion seriously injured by the Emperor. Tidus agrees that they all share Firion's dream, and they protect Firion from the Emperor's attack. The Emperor flees, and Tidus realizes that although they are offering their support, Firion plans to confront the Emperor alone. Tidus promises that they will await his return. Cloud and Tidus meet up with Squall, and Tidus explains his story thus far. Cloud declares that the story continues, and they meet up with the rest of Cosmos' warriors.
All ten heroes arrive behind Cosmos who is confronting Chaos. Tidus attempts to run to Cosmos, but is knocked back by Chaos. Chaos then defeats Cosmos, and the heroes begin to fade away. The heroes each make their way through Shade Impulse, where Tidus again faces his father. After the battle, Jecht advises him to accept that nothing in the world makes sense. Tidus thanks Jecht as he leaves, making them one of the few opponents to end on a positive note.
When Tidus finds the Warrior of Light is concerned over not having any memories, Tidus explains that there are more to memories than just what happened in the past. He then asks Warrior to remember fighting alongside the others every once in awhile.
Eventually, the ten heroes arrive at the Edge of Madness to face Chaos. Chaos is defeated, and the heroes are taken away in a flash one-by-one beginning with Tidus. They find themselves in an open field, and when Tidus' crystal glows, he realizes that it is time to go home. Tidus then jumps off a rock and fades away (like he did in the ending of FFX), the first to return to his respective world.
|Name||Acquired||Type||CP (M)||AP for Mastery||Description||Additional Effect|
|Sonic Buster||Initial||Ground||30 (15)||140||rushes enemy twice and knocks them down||Wall Rush|
|Wither Shot (ground)||Initial||Ground||20 (10)||90||throws blitzball at enemy||Chase|
|Hop Step (midair)||Initial||Aerial||30 (15)||140||slices enemy then kicks him||Chase|
|Stick & Move (midair)||Initial||Aerial||30 (15)||180||dodge and attack||Evasion, Chase|
|Dart & Weave (ground)||Level 3||Ground||30 (15)||130||dodges upward and comes down in spinning attack||Evasion, Chase|
|Full Slide||Level 6||Aerial||30 (15)||180||rushes through enemy three times||Wall Rush|
|Sphere Shot||Level 9||Ground||20 (10)||90||throws blitzball that knocks away enemy||Wall Rush|
|Hop Step (ground)||Level 12||Ground||30 (15)||120||slices enemy then kicks him||Chase|
|Wither Shot (midair)||Level 16||Aerial||30 (15)||120||throws blitzball at enemy||Chase|
|Dart & Weave (midair)||Level 20||Aerial||30 (15)||180||dodges upward and comes down in spinning attack||Evasion, Chase|
|Stick & Move (ground)||Level 24||Aerial||30 (15)||180||dodge and attack||Evasion, Chase|
|Cut & Run||Level 28||Ground||30 (15)||140||dodge back and rush attack enemy||Magic Block, Evasion, Chase|
|Name||Acquired||Type||CP (M)||AP for Mastery||Description||Additional Effect|
|Spiral Cut||Initial||Ground||40 (20)||180||flips toward enemy while slashing them||none|
|Energy Rain (midair)||Initial||Aerial||40 (20)||180||jumps on enemy and tosses small energy beams at him that cause explosion||none|
|Slice & Dice
(Charge & Assault)
|Level 33||Aerial||40 (20)||300||quickly slashes at enemy multiple times||none|
|Energy Rain (ground)||Level 38||Ground||40 (20)||180||jumps on enemy and tosses small energy beams at him that cause explosion||none|
|Jecht Shot||Level 44||Aerial||40 (20)||300||shoots blitzball at enemy (if it connects, it will repeat two more times)||Wall Rush|
|Brave to HP Attacks|
|Name||Type||CP (M)||AP for Mastery||Chained From||Description||Additional Effect|
|Quick Hit A||Ground||40 (20)||300||Stick & Move (ground)||attacks opponent quickly four times||Wall Rush|
|Quick Hit B||Ground||40 (20)||300||Dart & Weave (ground)||attacks opponent quickly four times||Wall Rush|
|Quick Hit C||Ground||40 (20)||300||Cut & Run||attacks opponent quickly four times||Wall Rush|
|Quick Hit D||Aerial||40 (20)||300||Stick & Move (midair)||attacks opponent quickly four times||Wall Rush|
|Quick Hit E||Aerial||40 (20)||300||Dart & Weave (midair)||attacks opponent quickly four times||Wall Rush|
Tidus returns as a Warrior of Cosmos in the prequel to Dissidia.
Tidus represents Final Fantasy X in the 3DS rhythm game.
Tidus returns in the sequel to represent Final Fantasy X.
Tidus appears as a Legendary character.
Tidus appears as one of the random purchasable Premium characters in the shop.
Tidus is a playable character representing Final Fantasy X. He was awarded as a pre-registration award. Tidus is also acquired by completing the Command Center - Operations Control challenge event dungeon for the first time.
 Memory Crystal
 Record Materia
Tidus has two Record Materia. Winning Spirit is awarded for breaking Tidus's level cap, and it allows him to gain Haste when low on HP once per battle. High Scorer has a random chance to drop as long as Tidus is in the party, and it allows him to fill his Soul Break gauge faster when using Attack.
Tidus uses Delay Attack as his default Soul Break. By equipping him with the Brotherhood (X), he can also use the Spiral Cut Soul Break.
Tidus can use any Combat abilities up to Rank 5 and Combat abilities up to Rank 4. He can also use Support abilities up to Rank 3.
Tidus can equip the following weapons:
Tidus can equip the following armor:
A young Tidus can be found training on the Destiny Islands along with Wakka and Selphie. Tidus mentions that he and Wakka creating a game where you try to capture a ball underwater (a reference to bliztball from FFX). His name is pronounced as TEE-dus by Wakka, the first time it is said aloud. Tidus trains with Sora and the others, and uses a similar battle stance to the one he uses in FFX.
Tidus returns as a figment of Sora's memories, still cocky and immature.
Tidus doesn't appear in this game, but is mentioned by Selphie, who pronounces his name as TIE-dus.
 Itadaki Street Special
Tidus appears in Dragon Quest & Final Fantasy in Itadaki Street Special as a playable character along with Yuna, Rikku, Auron, & Paine.
|"Listen to my story. This may be our last chance." (FFX)|
|"I'm a blitzball player. Star of the Zanarkand Abes!" (FFX)|
|"Let's go to the sea, before sunrise. The city lights go out, one by one, the stars fade, then the horizon glows, almost like it's on fire. It's kinda rose-colored, right? First the sea, then it spreads to the sky, then the whole city. It gets brighter and brighter till everything glows. It's really pretty. I know you'd like it." (FFX)|
|"This is my story. It'll go the way I want it...or I'll end it here!" (FFX)|
|"And I've been telling Yuna...let's go to Zanarkand together! Let's beat Sin! I told her all the things...we could...we could...and all along the whole time, I didn't know anything! But Yuna, she'd...just smile." (FFX)|
|"Cherish me Yuna, and I'll never go away." (FFX-2)|
|"I hate you. I hated you so much. I always wished you'd be gone. But deep down, what I really wanted was just...your approval. For you to...tell me that I've grown strong. That's all I ever wanted." (to Jecht - Dissidia)|
|"Hey! Sora! You feel lucky today?" (to Sora - KH)|
|"Sora's a total zombie when he has her on the brain!" (to Selphie - ReCoM)|
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